Abscure's own ethan_from_chicago is live on Twitch working on fictional brands for the world of "Orson, P.I.: Midnight at the Grand Hotel." Check it out! https://t.co/CxtCacm3dj
Introducing Abscure's next title, "Orson, P.I.: Midnight at the Grand Hotel." Orson is a cuddly cub with a craving for justice (and cookies). Stop a group of thieves from pulling off a big heist!
Wishlist now on Steam: https://t.co/vnj6pvVgDp
Finesse is now on sale as part of Steam's Rhythm Fest! Nothing says "rhythm" like grooving to the sound of lasers zooming above your head! https://t.co/2xdOlXSdaY #rhythmfest
One of the characters in Finesse, Harmonia, has a sweatshirt with a friendly alien character graphic. It's a very simple design, one I made in 2011. It waited in my Gmail account for 12 years, untouched, until I decided to dig it up for this project. https://t.co/Es1GIbknxI
Finesse has been in the world now for a *whole week*! It's been a great release so far and I'm excited to keep it going. Thank you to all who have supported it.
Quick note on Finesse's first patch (!) and a rundown on known bugs: https://t.co/qq3J08bJvk
Thank you for your patience and thank you for playing Finesse. I am a one-person team but I want to give you AAA-quality stuff (in the positive sense of AAA).
Mark your calendars: Finesse's Steam release will be Friday, July 14th! Just a few weeks away. The trees in Flat Flat Plains can't wait to see you there!
You'll note the Unreal Engine toolbar that is still present in the top edge of the screen. I was so excited to share this that I didn't bother to check for "small" things like that! I hope you share my excitement.
Here's a first look at Smile Smile Isle, known for its rich foliage and magical sunsets.
Note: Map is in development and subject to change.
Rendered in #UnrealEngine. The trees were made in #Speedtree.