Vehicle-based action games inspired by true stories, real heroes, and exceptional music. “Flying Tigers: Shadows Over China” out on Xbox/Steam. @HellblazersDX
Based on real events of World War 2, @ACEMADDOX
“Flying Tigers: Shadows Over China” is an Xbox/PC air-combat action game.
New “Hellblazers EX” version in development for multiple platforms. #GameDev
Happy #4thJuly everyone, and get ready for cockpit!
💼 C++ Software Engineers - Xbox Series X
🏢 ACE MADDOX | @ACEMADDOX
🌎 Remoto (De qualquer lugar)
📃 Tempo Integral
🎚 Pleno
🏷 Desenvolvimento de Games
https://t.co/9megBSBr8l
Flying Tigers: Shadows Over China was released in Xbox One in January of 2018 and has been airborne ever since, continuously climbing to new heights. It might be time for an update... we’ll see! @ID_Xbox
We wish everyone, young and old, #gamedev or not, the best for 2022. It is likely going to be a great and highly challenging year; and in the turbulence, there are going to be great opportunities. @AirCombatAction
“Either we will find a way, or make one.”
Before we became ACE MADDOX, we worked on several air-combat action games including @LegendoGames seminal title 'Attack on Pearl Harbor'. #GameDev
Now, a fan has released a new gameplay video, and the game looks quite good — especially for a 2006 game!
https://t.co/9Icgk7apfj
There’s a loose balance between good and evil. Do you know where to stand?
World War 1 aircraft by the excellent #Roen911 who provided incredible Flying Tigers artwork and renders for @AirCombatAction.
#FTSOC#WW1#WW2#GameDev#AviationDaily
Menu art from Flying Tigers: Shadows Over China @AirCombatAction showing an #IndianAirForce Lysander Mk. II chased by a Japanese fighter over Burma in 1942.
Gunner’s engaging, watch your six!
#XboxOne#GameDev#WW2
Flying Tigers: Shadows Over China & @ACEMADDOX wish everyone an enjoyable #4thofJuly2020. We hope gamers will continue to enjoy #FTSOC on #XO and #Steam.🕹️
The real AVG/Flying Tigers were officially disbanded on July 4, 1942 — after which most returned to the US — as free men!🇺🇸
To fans of air-combat action games, @UnrealEngine’s “Sky Atmosphere” system is great news. It lets us render fully dynamic skies with negligible performance loss! Also, #UE4’s upcoming ”volumetric clouds” will bring unbelievable terrain shadows! #GameDev
https://t.co/VETYtLLbyt