@A_dmg04@JakeParkerLIVE@A_dmg04 did the team know ? About the issue with the festival of lost helmet thats needed to use the different masks? It dosent appear in collections pages either not as ornament or gear or In an engram either
I want to ask this directly as im sure your a very busy guy with the teams at bungie give them a hi for me and tell them thank you for all the work that yall doo ! But my big question is
If nova mortis and abbadon the exotic machine guns from destiny 1 were added to destiny 2 would they work well with the system? Or would they have relevance?
Borealis got a rework i do believe when they were reworking the different catalysts ,Borealis to me since it was my first ever exotic is good though yea sure only used in certain scenarios as that is the case with any exotic, build gun or ability everything can be used no matter how weak or strong look at me I made colony of all things work to do dps on raid bosses and it does pretty decent :3 the point of the game is to be creative and love what you make in the fun chaos ๐
If destiny is back.......guardian games is back and so are contest raids....in the near future >:] ditto can get his worlds first ! Also where are they gonna put the holiday trees from Halloween and Christmas? In the tower ? Up where salid man stays?
Here asking to the @Destiny2Team again its a long shot to try again but here we go I got ideas ! And I wanna know how well it might work ๐ค or maby ? @A_dmg04 ?
I know its a long shot getting you to read this but I hope you can look at my nifty ideas for a new exotic and meele abilities! I want to know what yall think on how this would work in game if it had ever been added im not a game developer so I dont know ๐ค please do share insight on my idea ๐
Exotic Name: Twilightโs Oath
(or Twilightโs Path โ both go hard, but Oath sounds more Titan-legendary)
Class: Titan
Subclass: Void
Exotic Perk โ Oath of the Dimming Star
Greatly increases Twilight Arsenal Super damage.
For the first three axes thrown, damage increases with each swing.
However, after each axe is thrown, the bonus damage slightly decreases for the next throw (only affecting the first three axes).
๐ Hidden Interaction โ Executionerโs Collapse
If thrown axes land precision hits on bosses or enemies:
The first axe thrown releases a burst of Void energy.
This burst applies Void Suppression and Weaken, similar to a Hunterโs Void Snare Bomb.
Suppression briefly disables enemy abilities and movement skills.
Melee Ability โ Mini Twilight Axe
A throwable Void axe that functions as a hybrid between:
The Sentinel Shield (Void Titan)
The Throwing Hammer (Solar Titan)
Functionality:
When thrown:
Applies mild Void Suppression on impact (similar to Hunter Snare Bomb).
Bounces between up to two enemies.
If it only hits one enemy (or misses completely):
It falls to the ground.
The Titan can run over and pick it back up, similar to the Solar Throwing Hammer.
If not retrieved within a short duration:
The axe explodes in a small Void burst, dealing AoE damage.
This gives Titans a non-weapon-based suppression tool, expanding Void utility beyond just grenades and shields.
Flavor Text (Optional)
โThe light fades. The oath remains.โ
โ Titan Creed of the Twilight Order