Искренне завидую будущим игрокам, которые придут в игру после релиза Валко, и понятия не будут иметь о том, через какой психологический хоррор мы прошли, пока пытались его вернуть 😂
#BringBackValko
“Don’t disturb other people’s happiness for their mains”
You bitches got the government involved and spread misinformation about a war crime from WW2 over a pixel do NOT piss me off.
i love how the antis are like "how can you fall in love with someone so fast"
because infold directly said thats how they design these characters. to make you fall in love with them at first sight. so much so they made a whole ass presentation about it.
#BringValkoBack
Me before June: "lads are for relaxing."
Me now: accidentally learns trademark law, PR strategy, revenue analysis, and Chinese social media.
#ValkoIsLoved#BringValkoBack#ValkoIsValuable
the way valko singlehandedly exposed the parasocial weirdos, racists, misogynists, and just the most insufferable people in this fandom is actually crazy even people i genuinely thought were normal turned out to be some of the worst people here lmfao
Things we would have had now if it wasn't for Valko Haters:
🌟 Main Story Update
🌟 New Love Interstest including:
-New Lore
-New Orbits
-New 5 star cards
-New Bondstory
-New Anecdote
-New Secret Times
-New Flower in the home system
-New interactions everywhere
🌟Misty Invasion Rerun/No Defense Zone Rerun
🌟Rafayels 4th Myth
🌟No deleted or changed content
🌟Infolds original vision of the game
🌟A secure schedule of things that come out
🌟Daily posts on the official Love and Deepspace Social Media page
Our reality now✨️
🖤No main story update or new content
🖤No new Love interest, ever
🖤Deleted Chapter from Xaviers Lore (world underneath)
🖤Brilliant details that had to be removed
🖤A game that was build for 6 got altered to 5, making it look unfinished forever
🖤No reruns of spicy or controversial banners like:
No Defense Zone, Misty invasion, Nightly Rondevouz, Catch 22, Hot Spring Banner etc.
🖤No new spicy or controversial Banners in the future
🖤 0 communication from the devs about the future of the game
🖤 No preview of upcoming content
🖤 No new players
🖤 Thousand of players that left
🖤 Real people quitting or losing their jobs
🖤 Other companies discarding the idea of making a game like love and deepspace
🖤 Global Players who don't want to play games that are made in china again
What a beautiful reality we live in ✨️
#BringValkoBack
"What caused this delay?"
You.
You did.
This is the consequences of your own actions.
Now give us our wolf back so they can go back to their regularly scheduled programming.
#BringValkoBack#ValkoIsValuable#ValkoIs6thLI
#BRINGVALKOBACK
🚨PLEASE READ🚨
I’ve seen hater accounts constantly repeating this argument about Valko to discredit him, but I think it’s worth discussing something that has been studied in 3D animation, gaming, and cinematography for decades: the camera changes how we perceive a face.
A 3D character does NOT need to look identical in every frame to be consistent.
⭐️First: focal length (lens/FOV).
A wide lens (16–35 mm) exaggerates perspective:
• the nose looks bigger
• the center of the face comes closer
• the face appears wider
A telephoto lens (85 mm or more):
• compresses features
• stylizes the face
• makes the nose look smaller
It’s the exact same person. Their face didn’t change. The camera did.And this happens in engines like Unreal Engine, Unity, or any 3D software.
⭐️Second: camera distance.
Even with the same lens, moving the camera just a few inches changes the perspective of the face. A lot of people confuse this with a model change when it’s actually just a change in composition.
⭐️Third: lighting.
Front lighting softens the face.
Side lighting defines the jawline, nose, and eye sockets.
Top or bottom lighting can make a character look like a completely different person.
The model is still the exact same.
⭐️Fourth: camera angle.
Front view.
Three-quarters.
Low angle.
High angle.
They all alter how we perceive facial proportions.
⭐️Fifth: facial expressions.
A smile lifts the cheeks.
The eyes change shape.
The jaw moves.
Lips modify the perception of the nose and chin.
It’s still the exact same model.
⭐️Sixth: post-processing.
Color grading.
Bloom.
Exposure.
Ambient Occlusion.
Depth of Field.
Tonemapping.
All of that massively changes the final look of a character, even if the geometry remains 100% the same.
So…
Can a character look different between scenes?🤔
Yes. Absolutely.
That has been happening in video games, CGI movies, and animation long before generative AI even existed ☝️🤓
Now, does that automatically mean there CAN'T be actual changes?
Not necessarily.
If someone wants to prove a model was modified, the comparison should be made using:
• the same expression
• the same lens/FOV
• the same angle
• equivalent lighting
• a similar camera distance
Comparing two random frames is not a valid technical conclusion.
🚨And regarding the “it’s AI because it changes” argument:
Generative AI usually creates issues like accessories popping in and out, details changing with no explanation, unstable textures, or elements “flickering” between images.
A character looking different due to camera or lighting is not, on its own, evidence of AI.
In other words:
“It looks different” ≠ “It’s AI-generated”.
Cinematography is part of visual design. The camera doesn’t just show the character—it shapes how we perceive them.
As someone in the industry, I think it’s crucial to distinguish between an observation (“it looks different in this frame”) and a conclusion (“therefore, it’s AI”). The first can be true; the second requires actual proof.
I leave a clear visual example here of how focal length distortion works (85mm vs 35mm vs 16mm)—also an examples of how lighting dramatically alters face shape and structure.
#BringValkoBack #ValkoIsLoved
i ain’t fucking afraid to say this shit. these current generations of minors are fucking up fandom in general. from fandom etiquette, not comprehending media literacy, not being able to separate fiction and reality, and basically diluting words until they lose their meaning and the impact of those words aren’t taken seriously anymore.
Okay. I’m going to be blunt here and I mean fully blunt here. If you attack FuRyu for this collab please unfollow me. It is not this companies fault for anything involving Infold or our boycott. They more than likely signed a contract many months ago and given what’s going on either was forced to alter per infolds request or Valko wasn’t in the original contract. Implementing programs and preparing content takes time. But this company hasn’t done anything wrong. If we just start attacking them for being associated it makes us no better than the toxic antis. I know we are on edge here but getting ugly and just spewing the first thought on our mind is going to cause this whole movement to derail. I do not think this company lacks respect for global, the Japanese players have been very strong allies in this and we do not need to cause a rift in the sisterhood we have right now. Please slow down and think before you just post something.
#Valko #BringBackValko #ValkoIsLoved #ValkoIsValuable
@foxxyycrow60603 Offline events and collaborations are not something that come out of nowhere, I've seen comments under the collaboration post demanding Valko back but they have nothing to do with it, so pls if we show our fangs to the wrong target it's not beneficial to us