Masters of the Universe: Legends Unite is out now!
I'm super grateful to have been part of making this with the incredibly talented team at Bandit Island Games. What a team effort it’s been bringing this to life 🫶
Play it on Amazon Luna: https://t.co/MOErUVnraG
#HeMan
One of the perks of working on a He-Man game is getting to attend a gala screening of the new Masters of the Universe movie!
It was amazing!! Highly entertaining from start to finish, and the music is absolutely epic in this one! Go watch it!😉
#motu#heman#mastersoftheuniverse
What a privilege to hear from @EmbarkStudios sound team about the audio for @ARCRaidersGame
They played parts of the game and showed how they designed and set up the audio systems behind it. Very insightful!!
Big Thanks to the team and to organizers @MountWestMusic & GameTown
I’m helping out hosting game dev events in Stockholm 🎮
@Mojang we had:
• Torbjörn Söderman (@PlayGOALS) on performance optimization & environmental impact
• Kiran Beersing-Vasquez (Netlight) on the development of Bundles in @Minecraft
Great talks and wonderful community!
Another great event! This time Airship Studios went through how they produced the music for @godbreakers. Super inspiring and a big thanks for sharing! And as always, thank you to the organizers @MountWestMusic and GameTownSthlm 🙏🙏
DreamHack Stockholm 2025 delivered big time! We brought a demo of Karma & Jonar to the indie area and spent the weekend surrounded by amazing games, great people, and pure DreamHack madness!
#dreamhack#dreamhackstockholm2025
@DreamHack Stockholm 2025 delivered big time! We brought a demo of Karma & Jonar to the indie area and spent the weekend surrounded by amazing games, great people, and pure DreamHack madness!
Just picked up Magic Elements by @Smartsound ! There are some seriously useful textures and sparks in this one!
Check it out here:
https://t.co/ALbtSd6ffl
🎉 Excited to share that my blog post is now live on @audiokinetic's site!
It’s based on my talk from @NordicGame earlier this year about implementing audio in #UnrealEngine with #Wwise.
Huge thanks to @DamianKastbauer & Masha L.
https://t.co/mInRN5AfbQ
What a privilege to hear first hand from the audio team of Hazelight talking about how they made and implemented the audio for Split Fiction! Big thanks to them @HazelightGames and to the organizers @MountWestMusic, Game Town and to the sponsors @Genelec 🙏🙏
Next week I’ll be at Meta HQ in Menlo Park for the Horizon Worlds Creator Academy + Meta Connect.
Anyone else going? Let’s Connect at Connect! 😉
Big thanks to @jasteinerman + @AndyFidel_ for inviting me and helping out🙌
#meta#wcamp2025#metaconnect
My 2nd year at Gamescom and 1st at Devcom! Amazing week! 🎮✨
Highlights:
🚜 Obligatory #FarmingSimulator tractor pic
🌆 Rooftop view over Köln
🎮 The never-ending Silksong line (sadly didn’t get to play)
💪 Meeting “Obelix”!
Already excited for next year 🙌
#Gamescom#Devcom
What a week at #NordicGame! Reconnected with old friends, met new ones, and gave my first talk! 😃
Huge thanks to everyone who made it so memorable, and to #Audiokinetic for the support and for bringing amazing speakers to the event! 🙏
https://t.co/wejFhuopog
At #NordicGame conference next week, I'm giving a talk on audio implementation in Unreal/Wwise! I'll break down my project and share key insights.
Huge thanks to @DamianKastbauer & @Audiokinetic for the opportunity.
I'll be there all week - Let's meet!
#GameAudio#Wwise
We Fall - Ludum Dare 57 🎮🕷️🕷️
Co-op game where you +1 control slow-moving spiders. The twist? SHOOT EACH OTHER to avoid obstacles to progress.
PS: In the video, I'm controlling both spiders at the same time (with mixed results).
https://t.co/ZJjBr8QDke
Think Outside the Bubble, a first person puzzler where you spawn bubbles to transport objects and yourself to progress. The game was made during Global Game Jam 2025, hosted by Game Town.
Try it out: https://t.co/9NMbAY9Umy
#GlobalGameJam25#GGJ25#Gamedev
🎮 Had a blast at #Spelkollektivet's Halloween Game Jam! Worked on Treasures of the Past, a 2-player co-op (video).
Also created audio for The Manfisher, Project MOG, and Saturday Simulator.🎶🎧
Play the games here: https://t.co/ZrTCDlQxUR
#gamejam#gamedev#sounddesigner