The @Yankees' Cam Schlittler:
2025 WC vs. Bos: 12 K, 0 BB, 0 R
Tonight vs. Cin: 13 K, 0 BB, 0 R
He's the only pitcher in MLB history to have a scoreless start with 12+ strikeouts and no walks in both the regular season and the postseason.
NOW: Ohio Republican lawmakers are introducing two different bills to overhaul the sports gaming/gambling system:
- No online bets
- Ban on in-game, prop and parlay bets
- Limits wagers to $100
- No ads during games
- No using credit cards to bet
@WEWS@WCPO@OhioCapJournal
NOW: Ohio Republican lawmakers are introducing two different bills to overhaul the sports gaming/gambling system:
- No online bets
- Ban on in-game, prop and parlay bets
- Limits wagers to $100
- No ads during games
- No using credit cards to bet
@WEWS@WCPO@OhioCapJournal
If you sue counter strike then also sue ;
•Pokémon (TCG booster packs: pay real money for random cards, chase holos/full arts/secret rares sell for $500–$100k+ on TCGPlayer/eBay with a massive secondary market targeting kids)
•Yu-Gi-Oh! (official boosters with ultra-rares and 1st-editions flipping for thousands, exact same random-paid-chance model)
•Magic: The Gathering (draft/set/collector boosters; Black Lotus reprints, serialized foils, and chase mythics hit six figures on the secondary market)
•One Piece TCG (Bandai boosters where alt-art Luffy and secret rares already sell for $300–$2,000+ within weeks)
•Disney Lorcana (enchanted rares and full-art chase cards worth $100–$1,000+ after every set drop)
•Flesh and Blood TCG (legendary foils and 1st-edition hits routinely $200–$5,000+)
•Digimon Card Game (alt-art Omnimon and secret rares hitting $400–$3,000 fast)
•Dragon Ball Super TCG (God rares and SPRs selling for $300–$2,500)
•Star Wars: Unlimited TCG (hyperspace rares and foils commanding $150–$800 on release)
•Final Fantasy TCG (full-art Opus cards and promos flipping for hundreds)
•Weiss Schwarz (anime SP/SSP cards from series like Fate or Hololive at $500–$5,000+)
•Genshin Impact (gacha banners: pay for random 5-star characters/weapons; C6R5 whale accounts sell for $1,000–$10,000+)
•Honkai: Star Rail (signature light cones and E6 characters traded for thousands on player markets)
•Zenless Zone Zero (limited S-rank agents and W-Engines with real-money account value)
•Wuthering Waves (echo/convene pulls for high-rarity echoes sold secondhand)
•EA Sports FC / FIFA Ultimate Team (FUT packs for TOTY, icons, and meta cards at $50–$1,000+ on FUTBIN)
•NBA 2K MyTEAM (diamond/galaxy opal player packs with LeBron/Jordan chases worth hundreds)
•Madden NFL Ultimate Team (99 OVR legends and promos with thriving real-cash markets)
•MLB The Show Diamond Dynasty (random packs for 99 OVR live series and legends traded for real $)
•Hearthstone (Blizzard card packs: legendary/golden hits sell for $20–$500+)
•Yu-Gi-Oh! Master Duel (gem packs for secret rares and full collections via account sales)
•Magic: The Gathering Arena (digital packs and mythic chases still driving secondary value)
•Raid: Shadow Legends (shard pulls for legendary champions sold for $500–$5,000+)
•Summoners War (mystic scrolls/nat 5 monsters and rune sets worth thousands)
•Epic Seven (covenant bookmarks for ML5 heroes and geared accounts)
•Panini/Topps NFL/NBA/MLB hobby boxes (random numbered parallels and inserts hitting $1,000–$100,000+)
•Clash Royale (legendary chest openings and maxed accounts traded for real $)
•Beyblade Burst (random layer/spin drivers with meta parts flipping for hundreds)
•Bakugan (core ball randoms with rare evolutions on the aftermarket)
…and every other TCG, gacha, loot-box, or Ultimate Team system that uses the exact same paid random-chance mechanics for valuable items with real-world cash-out potential, just like CS2 cases.
🦋🤔