We have a huge pivot underway here at Epic, moving developers around to retool for maximum AI acceleration.
The aim isn't to do the same stuff with fewer people, but to enable everyone here to build MORE and BETTER stuff, and to bring the benefits to all teams using Unreal.
Apparently @Activision didn’t like my Opus 5.5 first person zombie shooter game. No game assets or trademark breaches occurred.
Imagine being so scummy and unpopular with your own player base that you take action against AI slop first person shooter game posts.
Maybe if they actually made good COD games they wouldn’t feel so compelled to go after people like this.
Shame!
This is absolutely insane. I just built a Halo-inspired FPS with AI that runs in the browser with 10vs10 multiplayer on @TesanaAI with 2 stellar maps.
Brasidas features Celestial Sanctum an ancient temple on a ring world and Beach Assault (old school Halo fans will love this one). The Gunplay feels super tight and responsive and the multiplayer runs really smooth.
The game was built with Opus 5.5 & @threejs on Tesana with just a few prompts. It all runs perfectly in the browser with 10vs10 multiplayer.
Play link to Brasidas in the comments 👇
Riot told me to take down my game.
I told Opus "remove their IP and make it 10x better."
turns out the League of Legends part was holding it back.
thanks rito
guYS With the power of Crack GPS Asstra 6.9, Claus Opoops Slopnet 5.5, I was able to Mod EVERY GAME INTO ONE, I did it all myself with hard work by my typing and coding thanks to AI assistant!!! THE FUTURE IS HERE AND NOW
My "No Man's Sky" game built with 1 prompt went viral: 700k+ views and 7,000+ unique players.
So I kept going and added a full galactic war. With 2 more prompts:
→ Ground battle against giant Behemoth walkers. Tie their legs together to bring them down
→ Fly straight off the surface into a space battle with Juggernaut ships and fighter squadrons
→ Escape the war and land on a new planet to explore
No loading screens. All in the browser.
Built with Opus 5.5 & @threejs on @TesanaAI
Play it below 👇
A DAD AND HIS KIDS BUILT A ZELDA-STYLE OPEN WORLD GAME IN ONE SATURDAY WITH OPUS 5.5, AND THE KIDS DESIGNED EVERY PART OF IT
→ Two biomes, an island and a set of floating islands, plus an underground cave
→ Paintbrush combat where red is fire, blue is ice, yellow is bounce and green is vines
→ Three dungeons with puzzles, 30+ enemies and elites, and one giant boss
→ Activate 4 crystals around the island to unlock a paintbrush you can fly on
Play it (desktop only): https://t.co/wGv9LylcNz
Credits: @DannyLimanseta