@WhomstdV1@Nezzzooo Definitely not, the story was completely forgettable and this game (given how it turned out) is what killed the franchise for the first time but the free roam was fun for a little while. Saints Row 1 and 2 were genuinely peak though.
Read the full blog at https://t.co/1PmLuyR3aD
For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2.
As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio.
Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to.
We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all.
We are incredibly grateful to everyone who made that journey with us.
From the deepest part of our hearts, thank you, and we'll see you in the stars.
Hey @Bungie, for the June update (if it even comes out that is) can we make Stasis shatter effects work on unstoppable champions as a stun again instead of overload champions
@cozysmalls@Imlying14@ayekeeno I mean.. I’d insult you too just for typing this dumb ass comment even though hardly anyone views this situation that way but go on lil nigga