Here it is
The BIG launch ๐ฅ
C4D: https://t.co/jL1J1Sk395
Blender: https://t.co/aQmONzyBUJ
Maya: https://t.co/jnuTos2Cpw
Minecraft rig to all the 3D programs๐ค๐
We did it boys
same rig to all the 3D softwares ๐ฅ๐ณ
will be published real soon ๐
Huge thanks to @PaperHat_23 and @Pickzz0 for the time and effort they put into this
It's been thirteen days with no response from @discord_support
I can appreciate it if you have a lot of cases, but this is starting to go too far. At the very least, it would be nice to receive an update. Any update would be better than radio silence
๐จ Calling all VFX Artists! ๐จ
We're looking for talented VFX/Technical Artists who can bridge the gap between art and development! If you're a Molang wizard with strong experience in particles, flipbook textures, render controllers, materials, and other Minecraft Bedrock visual systems, we'd love to hear from you!
Apply here: https://t.co/QEi4OhWack
Applicants must be 18+.
Added in support for calculating Minecraft-style lighting in my #Minecraft and #Hytale world exporter, MiEx! It exports it out as vertex colours which can be used in materials.
You can try it out yourself here: https://t.co/XdIMWddBQ9
And the world is the HermitCraft S10 world
Full @Hytale support in MiEx is now here!
You can use MiEx to export out Hytale worlds into animation software like Maya, Blender, and others.
And it supports mods as well! (When located in the mods folder inside of the world save)
Get it here: https://t.co/UY9cS80iKy
#Hytale
For anyone wondering โ this is just a 3D test made outside of Minecraft and has nothing to do with the actual game.
The idea is to recreate Minecraft style in full 3D, allowing me to produce more stylized and dynamic animations far from the usual realistic look