Ali Mohebali, product manager for graphics, takes us through what’s available today, upcoming release plans, and the future vision for our scriptable render pipelines. https://t.co/NUBUbGf8Nq
Learn how Roll7 quickly expanded from PC to consoles, and ensured their dynamic action shooter would continue to shine at 4K 120 fps on next-generation platforms in time for their August 16, 2022 launch. https://t.co/9Bp1aNQtXX
Unite 2022 is back on November 1! Register for free to connect with your fellow game developers and others in the Unity community for a jam-packed day of inspiration and learning: https://t.co/f6flr0N2zs
https://t.co/3ov0u7wYON
Our platform's evolved a lot in recent years, but games have always been at the heart of what we do and will remain at the heart of what we do.
In a new series “Games Focus” we’ll show how we plan to do it. Read the first post: https://t.co/7zcN0rYO4l
In this e-book, experts from Radical Forge, Light Brick Studio, Mimimi Games and Thunderful Development (formerly Zoink Games) provide insight into the processes creators will encounter on their multiplatform gamedev journeys https://t.co/VHpzOoGECd
Welcome to Greak: Memories of Azur. Learn how Navegante, a small team of 8, achieved a simultaneous multiplatform launch for all major consoles and PC for their first release. https://t.co/6SLKdD3bk9