Been figuring out the workflow for taking my terrain from #worldcreator to #blender3d. Using WC distribution maps to drive the plants and loose rocks. Starting to get happy with the results.
#b3d#digitalart
Orrery made with #geometrynodes! Had some time to finally dive into a #geonodes project. Still blown away by whats possible & baffled by some of the math/why some things work.
#b3d#blender