Less than 24 hours until Fallen Tear: The Ascension fully releases on September 23, 2026 at 9PM (GMT+8).
At 8:45PM, 15 minutes before launch, we're premiering our full release trailer. Come watch it with us.
To everyone who has been here since the very beginning, from Kickstarter to Early Access to now, thank you. We would not be here without you, Wanderers.
#fallenteargame #metroidvania #indiegames #indiegamedev
Today feels extra special for me and my team. Weโre just one day away from the full release of our debut game, Fallen Tear: The Ascension, and I wanted to share what this moment means to me.
As an art studio, we lost most of our clients because of changes in the economy. Itโs been a difficult journey, and Iโm grateful we had already started putting our time and passion into our own game IP.
We wanted to make something familiar that we love, built around what we feel confident doing: 2D art and traditional, frame-by-frame animation. Something fun that could also offer its own unique experience within the Metroidvania genre. And looking at what our team has created, Iโm proud to say I believe weโve done that.
We wanted to create a world people could take their time with. Somewhere you could get lost in the lore, get to know its characters, and discover the secrets weโve hidden along the way. As a developer, thereโs something really special about imagining someone finding a small detail our team put so much thought into.
I grew up in the โ80s, and some of my favorite gaming memories came from spending so much time with just a few games. We played what we had, explored every corner, and stayed in those worlds long enough for them to become part of our lives.
Now, there are so many amazing games to play, and our backlogs keep growing. Sometimes, even enjoying a game can start to feel like something we need to finish so we can move on to the next one. I miss being able to slow down and just enjoy the adventure.
Thatโs the feeling I hoped we could bring into Fallen Tear. A reason to take your time, follow your curiosity, and enjoy the little discoveries without feeling like you need to rush to the ending.
This game is our love letter to the gaming community, from a team that grew up loving games and dreamed of making one of our own. I hope that tomorrow, we can share something special with you. Something youโll enjoy playing and remember long after.
To our Kickstarter backers, Early Access players, and everyone in our community: thank you for continuing to support us and believing in what weโre making. Getting here has meant so much to our team, and youโve been a huge part of that journey.
Tomorrow, our debut game takes its next step into the world. I hope it leaves a lasting impression on you. ๐
Stephen
Creative Director
Founder of CMD Studios
๐ฌ The wait is almost over, Wanderers!
Fallen Tear: The Ascension leaves Early Access and launches its full release on Steam on September 16, 2026!
Watch the Full Release Date Announcement Trailer and discover when Hiraโs complete journey begins.
Thank you for joining us on this journey. ๐
New York City, are you ready for our first guest announcement?! This next performer is ready to make waves at #SkylineSerenade!
@shachimu is here to enchant you with her charming voice on Friday, August 21st at the Beacon Theatre! Venue tickets are still available below! ๐
Before Satoru Gojo there was this man. Do you know how badass of a character you have to be for the antagonist to introduce you? The First-class Singularity King Sinbad Conquer of the 7 seas.