Hey everyone, we're back again with a What We're Workin' On Wednesday! #WWWOW
We took a small break from twitter but have been quietly working on a new game available now: Cyber Cheetah!
Can you earn a spot on the Scoreboard?
https://t.co/rh59xkrv4t
#unity2d#indiedev#gamedev
Good morning!
Are you ready to kick your Unity Game Development up to the next level? Try using version control with Git!
Here is a fresh article on setting up your Unity project to work with Git and Sourcetree!
#unity3d#unitytips#gamedev
https://t.co/O2Cqn0uf3U
Happy Sunday everyone!
It's been a while since I have written a blog article so I figured I would get things rolling again with something I have been working with a lot lately - Unity!
https://t.co/zR2tOPPHXx
#unity
This #screenshotsaturday we have a sample of some early particle effects we are adding for extra flair when picking up a new ability.
Enjoy!
Have you played the Spacedude Alpha 001 demo yet?
Check it out now at https://t.co/ZoLcvj7IId!
@BrackeysTweet Amazing job and huge congrats! Your videos have helped us learn so many cool new things, and keep the spark and excitement for game development alive. Keep up the great work! You are all amazing.
Then it happened. ⭐ 1 MILLION SUBSCRIBERS ⭐ We are at a loss for words at the office. Thank you so much for being such a wonderful and dedicated community! We couldn't have done it without you guys💜
Today, I watched @BrackeysTweet's awesome shader graph tutorial (https://t.co/UabaBtE5gO). I made some changes so the effect works better with pixel art. Can't wait to refactor my hand written shaders into meticulously aligned nodes as well 😎
#madewithunity#pixelart#gamedev
Good morning everyone!
Today we are so happy to announce that the first alpha demo for our game Spacedude is live and ready to play.
Check it out now at:
https://t.co/ZoLcvj7IId
Back again this week with What We're Workin On Wednesday!
Today we are happy to announce that the release notes for our first Alpha 001 build are available now!
Take a look at https://t.co/clybTHl6Cy
#WWWOW
A little later than I wanted, but here is the next Dev Diary entry. Check it out if you have time!
This week I dive into a bug that caused us a bunch of problems:
https://t.co/1qSENwr9AI
This week we are working on the finishing touches for the demo by play testing through all of the good stuff we have been working on. We are discovering and fixing lots of little bugs and will have it ready for you all very soon!!
Another What We're Workin On Wednesday #WWWOW
Whew! Crazy week. All 3 Dev Dads were swamped with the "Actual Reality" game called Life: The Never-Ending Battle. Take heart, for we have been prioritizing and backlog grooming. Make sure to look forward to next week for some uber updates, pretty pixels and glorious gifs! 💖
Hey everyone!
Here is another Developer Diary hot off the press.
If you want to see what our team has been up to its a quick read!
https://t.co/3ilirduGmy
We're back this week with another What We're Working On Wednesday #WWWOW! This week we have been pushing hard to get our first alpha demo ready for everyone to play. We are fixing some bugs and adding some extra features that we think you will enjoy. Stay tuned for more info!
Just finished a blog post for a new Developer Diary series. This post recounts the work our team has done up until this point, go check it out if you have time! https://t.co/REd5AxEU6D
It's late, but still Saturday! So, here's another gif for Screenshot Saturday comin' at ya! We made some progress on the space travel portion of the overworld map and wanted to show it off. It's still super, super early in dev, but it's already pretty fun to play with.
Hey everyone, back for another round of What We're Working On Wednesday #WWWOW. This week we are focused on making our UI and controls more user friendly, continuing work on the overworld map, and adding more environment detail to our first world!