@Altered_TCG Road to "Go4Altered Champion Invitational" 1. Season Qualifier Overview for December 2024 and January 2025!
Sunday 01.12.2024 Special Kickoff-Event on Board Game Arena (no entry fee): https://t.co/Zsve4MLM46
O Baku foi uma carta que quando bati o olho pela primeira vez eu achei um pouco fraca, mas depois que eu vi jogando achei sensacional! Tirar uma carta da mão do adversário é um efeito muito poderoso no altered e restringe muito as tomadas de decisões do oponente.
🚀 One Month Until Release!
Let’s take a look at the amazing milestones we’ve hit so far! 🎉
🌍 In stores worldwide on September 13th, 2024! 🛒
Get ready to explore the unexpected! ✨
Uma excelente opção de removal para os ordis que enchem o campo de personagens. Baixo custo e consegue remover tranquilamente os personagens que o sticky note seals não consegue.
Hoje as 14 hrs vai ter live com o @vhcandelot lá na @CardsRealm onde ele vai falar sobre O nosso querido joguinho e tirar as dúvidas da galera!
https://t.co/HIkDIjaoWJ
"Hello again!
It’s Axiom week, and with Ogun having been revealed this week, I’m going to talk to you about tribal effects. These effects specifically benefit groups of cards sharing a common subtype, such as Plants, Robots or Bureaucrats.
These are a staple of many TCG, and for good reason: they give a common theme to synergistic cards, in a way that makes sense to players, even when they don’t know much about the lore of the game. I remember when I first learned to play Magic the Gathering, in the mid 2000s: I knew nothing about the worlds in which it was set, but I knew what it meant when my friend told me he played elves. Tribal effects also help new players with deck construction: whilst I had no idea what slivers were, I managed to create a functional deck against him by just picking all the slivers from his cards (I still lost, but I had fun doing it).
However, tribal cards also have downsides. One of them is critical mass: as 11-year old me (who really wanted to create a Dragon deck in Yu-Gi-Oh!) painfully discovered, you need enough synergistic cards to make a functional strategy. Another is game balance: in Altered, any Bureaucrat has an “hidden” power: if they are paired with Waru, they can affect the board for two rounds. That’s exciting, but it also means we, game designers, need to make them weak enough that they’re not game breaking, but strong enough that they can be played in a different deck. That sweet spot is hard to find.
There were many different tribal effects in Altered conception (at one point, Muna had three different types of tribal (birds, druids and plants), each of them with their own interactions). However, one specificity of Altered is that Characters are not Permanents: they’ll disappear from the board at the end of the day, so most of the time players won’t control more than three. This makes it hard to reach the critical mass for their synergies to shine. This means that, even more than in other TCG, the risk of strategic rigidity (“I need 33 Robots in my deck for it to work, no space for anything else”) has to be taken into consideration.
This is why tribal types in Altered are mostly reserved to Characters that “cheat” the core gameplay of going to Reserve at Night : Bureaucrats have passive effects and can be put to sleep by Waru, Plants can Anchor themselves, and Robots aren’t played, but created by Permanents or other Characters."
There will be plenty of Axiom reveals this week from other people, but this one is ours.🔧
Let's welcome Ogun on https://t.co/5iDP5m0XlC!
FR👉https://t.co/dzxA0TyxzX
EN👉https://t.co/VqnZxQnTf1
#AlteredTCG
Ontem na live foram abertas algumas cartinhas que ainda não tinham sido mostradas de maneira oficial 👀. Vou fazer um fio aqui com os prints e os efeitos que conseguimos descobrir!
#alteredtcg#tcg#spoiler