Day 4 of building GTA 6 with a loop of AI agents.
Today's drop:
- Shipped the first version of the collapsion system
- The game's got an intro video now
- Reworked the movement.
- Controls like a real person now, not a placeholder.
- Wasted screen is in.
next up: Buying real assets into Godot. Also Making it small Map so the system looks more legit.
Agents still looping!!!
Day 4 of building GTA6 with @ziwenxu_ and other contributors.
- player movements and models are getting better
- intro added
- quality is moving up the scale
- melee is starting to work
- map has grown in size
- casino slots have been added
- can no longer clip through buildings
and MUCH more.
want to help us along this journey? github and discord are linked!
https://t.co/uDHWTb6e40
https://t.co/O6jXv8Qojc
Still miss Fable, but we’re pushing on with Opus 4.8 now!
Couple quick updates on GTA-Caliber:
- Moving the whole community over to Discord: links in the comment
- We’ve got an official X account now, follow us @GTCaliber_
- The whole thing stays open source, forever
A lot of people say I’m delusional, and maybe I am.
But this is the kind of delusion you need to actually pull something like this off.
Keep pushing!!!
I launched a token. It's called GTA-vi-caliber, ticker $B4GTA6.
Every reward it earns goes straight into Claude Fable and Codex.
Let's get the GTA6 before GTA6.
Day 3 of building GTA 6 with a loop of AI agents.
We've got:
- NPCs walking around
- cars on the road
- shadows and reflections that finally look right
- weapons
- phones with Instagram in it
wait.
imagine we wire those in-game phones to real X accounts.
You drive past someone and their actual timeline is sitting on their phone.
The agents are still looping.
Tell me what features you guys want I will add it in there
Day 2 of building GTA 6 with Claude fable and @ziwenxu_, and other contributors!
Might not look like much, but progress is progress!
Realistic goal: Launch before GTA 6 releases, obviously wont be close to as good, but its fun.
Community owned, if you want to join us, the github is linked below.
https://t.co/uDHWTb6e40