Click anyone in the room and their page opens beside the scene: where they stand, how they turn their head, what they say. #gamedev#indiedev#pointandclick
@RCT_LowPoly Coloring connections by state helps a lot. Our logic map does something close for puzzles: it shows what a player can reach at each point.
Drop a boneless model into our engine, and auto-rig your character with a full skeleton, skin weights, and default animations instantly. Joint looks off? Drag the marker, re-rig, and keep shipping. #gamedev#indiedev#gameengine
@SoniverseU Good luck with it! One thing that worked for us: the same dialogue editable as a script and as a graph, with each line's voice playable right there.
@kitao Congrats on 3.0! A retro 3D mode is a lovely idea. We're building an engine too, for point-and-click adventures in the browser. Would love to connect!
AI game development is exploding on Roblox:
- An growing share of top games were launched in the last 90 days
- Roblox MCP daily users are exploding
- An increasing fraction of game development time is spent using AI
- Asset uploads are shooting up
In other words, people are using AI to make games, and other people are actually playing them.
More charts: https://t.co/Z2QvvaZENZ
Building your own VFX builder makes sense when standard tools fall short. Ours lives right inside the scene editor and is fully customizable.
Try it out soon in our free fan game: https://t.co/2sZbORG6r6
#IndieGames#GameDev#IndieDev#SoloDev#Gaming#Steam