Te podia gustar o no, pero seguro el artista mas influyente del rock argentino.
Acá en Tandil pudimos disfrutar varias veces de los recitales. Epico el de 2016. 200k Personas. Con ustedes el mas grande pogo del mundo:
https://t.co/FBF3vCO83y
@juana_en_beta Gracias! Es el mismo, lo movieron al otro repo.
Estamos en una etapa de evaluación con un cliente, y en breve tenemos un proyecto corto (3 meses), quiza lo podemos probar ahi.
@givros I've been using this 'generate2dsprite' skill with codex with good results. Still need need to test out 'generate2dmap'. Is 'platformer2DAgent' available?
Small update on the visual editor idea.
The tool itself is not the hard part.
With vibe coding, building a platform where you import a reference image, import a tileset, place assets on a tilemap and export clean JSON is actually pretty fast.
The real problem starts before that: creating usable game assets.
First issue: dimensions.
I ask GPT for a 3200x640 image. Most of the time, it does not respect the exact size. With some manual fixing and resizing, I can make it work, but it already adds friction.
Second issue, and this is the one driving me crazy right now: tiles.
I need real 32x32 tiles.
Not “kind of 32x32”.
Not a beautiful tileset image.
Not a concept sheet.
Actual separated, game-ready 32x32 tiles that can be placed cleanly on a tilemap.
For now, I managed to solve this better with option 2: the AI agent approach. When the agent generates the level structure directly from a prompt, I can control the logic and placement more easily.
Still experimenting and iterating.
The goal is to find the fastest path from a simple prompt like:
"Create a 2D platformer in a [ ] theme"
to an actual playable level.
The Meta account takeover story is wild. It goes directly into "almost too stupid to be true" bucket.
They apparently let an AI support flow touch account recovery without enough guardrails.
All it took was spoofing the location and opening a support ticket 😅
Con sus tres conquistas en Valladolid, Luciano González superó la barrera de los 1000 puntos en el Circuito Mundial (1001). 🤯
¡Felicitaciones, Lucho! 🔝