I can’t believe I’ve managed to get my hands on this precious Tomb Raider artifact! ‘The Art of Tomb Raider’.
Here’s a little preview of what’s inside for those who are still yet to find it out in the wild. - https://t.co/I9cfxItVyK
#TombRaider#ArtBook#TombRaiderArtBook
25 years later and Angelina Jolie remains the best live action Lara Croft. Though I'll always love this movie, it introduced the parent drama motivation that Crystal Dynamics implemented into the franchise when they took over and use to this day.
Among the changes I've made to Lara, there's a little side-eye and blinking effect inspired by the remasters
It shows during the entire game, except with her guns out
#TRLE #57 A Generic Adventure by 0xNoxfus
A nice 3-level adventure that is relatively easy to complete. Gameplay involves collecting puzzle items in order to get the "main" item in the level and finish it. Good one for beginners! Recommended!
#TombRaider#LaraCroft
#TRLE #56 Silent Vill (Demo) by DarkDeath
One of the best classic horror levels out there! Explore the destroyed home as you discover the lore behind it whilst appreciating the well-designed level with custom interactions as well. Recommended!
#TombRaider#LaraCroft
@playgirl88comic@la_yumu too.) Crystal explicitly stated 2013 survivor is the “origin” for this unified amalgamation so she’s clearly talking about survivor here, not Classic & not LAU either (the "tragic part" in LAU directly contradicts with survivor)
@playgirl88comic@la_yumu Yep for Classic bio the only "tragic" part is her survival of plane crash which actually turned out to be a "blessing in disguise” (her passion for adventure reignited after previously being stalled after her Cambodia trip and she tuned out people that don’t belong to her life
@NunoRocha910@playeroldskool Tomb Raider: Anniversary reimagining shoehorned in de-facto 2013 Survivor timeline (repackaged & repurposed as "unification" with some Classic & LAU elements sprinkled in it and people are all falling for it and carrying on with this self-gaslighting spectacle, oh well🥲)
Vicky Arnold, Heather Gibson and Susie Hamilton
These three deserve more credit for their commitment at Core Design and helping with the production of the Tomb Raider franchise during the 90's.
I've been working on my Create a Classic level for some time. This level (prologue level) will (hopefully lol) be Von Croy's apartment coded with a bit of shooter-style gameplay similar to that level.
here's some screenies
#TRLE#TombRaider
A footage of my never released Egyptian level from 2009. I called it "KV64" (it was yet to be discovered back then).
Lara model were done by me from scratch, same for all the textures and objects ingame.
#TRLE #55 Mine (Bergwerk) by DarkDeath
A nice and short minecart level where you navigate lara through snowy and cave environments to reach her destination. This is nice level if you want a challenging but a minigame style level to play. Recommended!
#TRLE#TombRaider