For the last 6 days, I haven't even stepped outside. 😅
Just 2–3 hours of sleep, same pants, same T-shirt, endless bugs, and nonstop development.
I probably look weird, but I'm loving the grind.
#DeveloperLife#Coding#Programming#Debugging#DevLife
Indian businesses are losing crores doing work AI can handle in minutes.
Manual reports.
Repetitive tasks.
Spreadsheet chaos.
The companies automating first will win first 👀
#AIAutomation#Startups#India
Indian businesses lose ₹2.3 crore/year on average…
because humans are still doing robot work.
Manual reports.
Repetitive tasks.
Endless spreadsheets.
AI Automation fixes this.
Launching soon 👀
Follow before your competitor automates first.
#AIAutomation#Startups#India
Hot take: Some agencies charge ₹5L+ for websites that still look stuck in 2026. 👀
We think businesses deserve better.
Something new is launching soon. Stay tuned. 🚀
P.S. — If this offended your agency, maybe rethink the pricing. 🙂
#WebDevelopment#AgencyLife#Startup
🎮The #GoedWareGameJam Limited Shapes is live and you can still join: #itchio
This Special Edition runs September 2–>11, 2025!
Create a game with limited shapes + theme
Positive & supportive community
Public & jury ranking + prizes
🔗 https://t.co/ESfOR6BbNt
#gamejam#indiegames
Excited to share that I’ve registered for a game jam by @Zimension3D!
It’s my first time using their browser-based game engine—can’t wait to try it out.
Check the official Zimension site for more info.
#GameDev#GameJam#IndieDev#Zimension#3D
🎮GoedWare game jam Dev log #4
Game Prototype Submitted successfully!
It has 10 wave for now but more content, polish, and improvement added after game jam.
Link -> https://t.co/yEHdp1iS5a
We'd love your feedback
#GameDev#Unity3D#IndieDev#GameJam#GoedWareGameJam
🎮 GoedWare Game Jam Dev Log #3
🌀Spear Teleportation (only if it hits!)
🧠 Flying eye enemy AI
🗺️ Temp level design for testing
🎥 Gameplay clip below!
Still lots to add — but it’s coming together 👀
#GameDev#Unity3D#IndieDev#GameJam#GoedWareGameJam
GoedWare Game Jam Dev Log #2
Spear Combat Mechanics Almost Ready!
I've been working on a 3rd-person melee combat system for my #GoedWareGameJam14 entry — and I'm excited to share a big milestone.
#gamedev#indiedev#unity3d#gamejam#devlog
https://t.co/oBgbbVOHnm
✅ What’s working so far:
• Smooth aim & throw system using Cinemachine
• Dynamic spear switching (back-hand grab)
• Throw animation synced with projectile
• Impact VFX + knockback physics on hit
• Cooldown system for clean reactivation
#unity
@nikmlnkr I feel like I can learn coding, art, or design through practice and tutorials — but marketing is unpredictable, fast-changing, and demands both creativity and business sense. That’s what makes it the hardest to master for me.