How a 3D artist can go from a hand-drawn concept sketch to a complete 3D scene using Meshy and Blender:
1. Feed Meshy a hand-drawn sketch to generate a 3D concept render first.
2. Crop individual objects from the render and regenerate clean references.
3. Convert each reference into a 3D model with PBR textures.
4. Export into Blender and lay out the props to match the original sketch.
Instead of spending days on manual modeling, artists can now go from an idea to a prototype in hours.
Genie3 generates videos. We generate 𝟯𝗗 𝘄𝗼𝗿𝗹𝗱𝘀 you can actually use.
Launching tomorrow — Tencent #HYWorld 2.0, an engine-ready World Model🚀
This isn't a video. It's a real 3D scene, all generated & editable. One image in. A whole 3D world out.
🔥Open-source tomorrow
Damn it worked! Genie 3 world --> inpaint UI --> 4x topaz AI upscale --> train 3d gaussian splat
You can step inside a painting of Socrates from 1787. Better than any image-to-3d model I've seen.
I think Google has stumbled upon the killer app for VR -- the literal holodeck.
Ready to take your 3D workflow to the next level? 🟡🟧
@pixaroma explains how to make quick AI 3D renders in Blender with @ComfyUI by using our NVIDIA AI Blueprint for 3D-Guided Generative AI.
Check out the full walkthrough 👉 https://t.co/8vvWBBbFiT
@elonmusk Everyone’s talking about the old man in the window.
Meanwhile, I’m just impressed the AI didn’t give him 7 fingers and a microwave for a hand.
Now brands and galleries find me.
They ask to create AR experiences for their stories, spaces, emotions.
That’s how my AR path began
from one attempt that finally worked.
→ more works: https://t.co/ymB4marxPX
#ARart#3Dart#AIart#DigitalArt#SpaceMetamodern
People often ask about monetization.
How do you sell something intangible, that anyone can scan?
If I had started in the NFT era maybe I’d have earned a lot.
But that time is gone.