Review: Terror of Hemasaurus is pure giant monster carnage and immensely entertaining from start to finish. https://t.co/FWqpKjYcvY @lorenlemcke#terrorofhemasaurus
It's been over a year so probably time for a game update, right? I'm reusing some of the assets and trying something new. Playing around with throwing some dice and looking for some combos. See y'all again in 2023*.
#gamedev#IndieDevs#screenshotsaturday
*at the earliest
It's been over a year so probably time for a game update, right? I'm reusing some of the assets and trying something new. Playing around with throwing some dice and looking for some combos. See y'all again in 2023*.
#gamedev#IndieDevs#screenshotsaturday
*at the earliest
I also have a tiny Discord server where I've been posting a lot more of in-progress reports for my friends!
I'll be taking a break after this release, so I can't promise more updates soon, but I do have other games cooking 👀
https://t.co/XnzK4XkfGX
Happy to announce #Voxurbis! Become the voice of the city and pick your leaders wisely. Coming soon, and here's a very cinematic trailer!
#MadeWithGodot#IndieGames#IndieDev
https://t.co/PzCO4RLN29
https://t.co/t0hLV4pA8Y
tfw your game is completely broken beyond hope and makes you wanna cry in fetal position and then you suddenly find the solution and now it works perfectly again 😭🙏
#gamedev#indiegame#solodev
The knight selection screen is coming along well. Here's a rough first pass, be prepared for all the sparkles and ceremony being added in 3 to 4 years. Also, found a use for the shields. They work, right? ... Right?! #gamedev#indiedev#godotengine
The knight selection screen is coming along well. Here's a rough first pass, be prepared for all the sparkles and ceremony being added in 3 to 4 years. Also, found a use for the shields. They work, right? ... Right?! #gamedev#indiedev#godotengine
I've been working on some shield icons for all the different knights in the game. I'm fairly happy with most of them, but don't want to spend too much (more) time fussing over the details. I'll give them another pass once I remember what I drew them all for. #gamedev#indiedev
I've been working on some shield icons for all the different knights in the game. I'm fairly happy with most of them, but don't want to spend too much (more) time fussing over the details. I'll give them another pass once I remember what I drew them all for. #gamedev#indiedev
Added shields back into the game with the combat refactor. Now not only are the shields tough to beat, but they protect units either side of them. Fear the almighty shield wall! Coming next is a handy way to counter them. Stay tuned!
#indiedev#gamedev#screenshotsaturday#godot