Honestly I would say builders need to do better
Community members don’t just leave after farming airdrop
They leave when the product doesn’t serve it’s purpose
If the product is genuinely useful ,People won’t leave even after incentives
if during the test phase I get to use your product and I enjoy it, why would I leave ?
Also a project shouldn’t promise incentives if it can deliver
We’ve got a lot of builders in this space, many building the same thing.
But what makes the difference is standing out
airdrop farmers get a lot of hate, but let’s be real, they’ve helped a lot of projects grow.
they bring activity to that project you’re seeing everywhere on CT, that early energy is what gives most projects life in the beginning.
the problem is, most farmers don’t stay after the token drops. once TGE happens, it’s like the whole thing loses energy.
and it’s funny, because the loudest people against airdrop farming are usually ex-farmers who already made it.
truth is, we’re all farmers in our own way. some farm testnets, some farm engagement, some farm narratives. we just do it differently.
My account got flagged and it’s a pain in the ass
Engagement tanked so bad, I can’t even average 100 impressions a day
It takes 2 to 3 days to get up to 100 impressions
I don’t know if I should stop posting here for a while .
Or is it the algo , I’ve seen so many complains on the algo
But will be more active on the reply side
Might be moving to @baseapp