@DeepGameRes@FireLordVahn You are doing well Alyssa! Main thing is to keep learning and going, depending on direction, main understanding is games yeah? If so, Game animation rigs, how a model is made for a game, and how systems break those things up (dependin on systems). It's not much but hope it helps.
ya girl finally got one of the #silenthillf dev testing rooms working and it's massive. New video will be up in a day or so. So far it took like 10 minutes just to show everything this one has to offer. I'm going to try to get the others working too.
Here's a cool OBS trick.
Go into Settings > Advanced > File Formatting
Change from "%CCYY-%MM-%DD %hh-%mm-%ss" -> "%CCYY-%MM-%DD\%CCYY-%MM-%DD %hh-%mm-%ss"
Your OBS recordings/replay buffers now automatically create a new folder for each new day you record.
@DeepGameRes It's just an idea but possibly applying shape keys tho not done this myself, if the same rig structure is present a shape key could then be set to put them into the needed pose?
Documentation below if this seems to be what's needed:
https://t.co/ui8yAxBz6m
My only goal for this year currently is to hit 2K on Twitch. I’m going to stop pressuring myself after that but I’m so close!!
25 more to go 👀
(link in replies if you wanna help a guy out 💜)
@DeepGameRes Neko, unreal doesn't do very good documentation full stop, I've searched for stuff in ue5 and it gives me ue4 but is different since the API changes and so is useless now.
They don't really keep the blueprint API documentation up to date.
Some of my favorite games growing up were Theme Hospital, Dungeon Keeper, The Sims and RollerCoaster Tycoon. There are community initiatives for each of these games to make sure they run well on modern hardware! Let me tell you...
🧵
When debugging performance issues in your game, there are some pretty simple first steps to identify if the CPU or GPU is the bottleneck that is causing this issue.
Check it out and give it a try 👇🔥
#UnrealEngine#indieDev#GameDev#UETips
Did you know that in Blender you can quickly place a copy of an object into the scene by dragging it from the outliner into the viewport, even if it's not marked as an asset? ✨ #b3d
Making effects solely in OBS just gets crazier by the day with all these plugins!
Giving this out to my tier 2 patreon & Kofi supporters in the next day or so!
ENJOY!
@FreshlyDan Sad to say but na, 3DS and 2DS don't have a native output method such as htmi or such without modding, but there might be software for an emulator to read physical inputs maybe? Side note to modding it will cost an arm and leg as most companies that did this are no longer around.
@Beta64Official If it's ok, made a mock-up model which isn't rigged, and cheated on UV textures (only materials currently), if you like to see it, but only if wanted (more so did this to see if I physically could and continue learning Blender), will share in DMs if interested.