Becastled 1.0 is OUT NOW on PC, PlayStation, Xbox and Switch 🏰
Build a castle by day, defend it by night.
You can get it here:
Steam: https://t.co/wIs6hUlevF
Switch: https://t.co/k4J4JYerWD
PlayStation: https://t.co/2Cqhkyd6bc
Xbox: https://t.co/WXZlrDfCZd
You underestimate stupidity and slowness of huge bureaucratic systems. On top of that no one politicaly is responsible for bad decisions, and decisions themselves are not evaluated to being good or bad in retrospect. So while some of the decisions were conscious most of the dawn fall is just bureaucratic neglect.
NPCs are in, and no two villagers look the same. Skin, hair, clothing style, 1 million+ possible combinations. The world is starting to feel alive :> #gamedev#indiedev#devlog
Peter Thiel gave a 40 minute lecture on everything about business competition. This teaches you more than any bachelor’s in business could…
Do yourself a favor and watch this.
@Smitty_Games Smart, any reason why you prefer nav mesh to grid graphs? Trying to make sure some areas are always reachable can be a nightmare on free form terrain with random position/rotation runtime modifications and will work nice with tiles and tilesized elements
Larian CEO confirms the studio is using generative AI to "explore ideas, flesh out PowerPoint presentations, develop concept art and write placeholder text."
He says there won’t be any AI-generated content in Divinity — "everything is human actors; we’re writing everything ourselves."
(Source: https://t.co/zwPlZ9RfUm)