ARBITER 131 is a story-driven tactical game set in an oppressive corporate world. Torn between following your morals and obeying your orders, what will you do?
This week we implemented a new system that shows the area of effect of grenades! It even has a mode that shows how smoke/gas grenades will spread through rooms and doors!
#indiedev#indiegame
Our new Dev Diary is live on Steam! This time, we go over all the progress we made in May, including new maps, characters, narrative development, and much more! Would love to know what you think of this one! You can find the post here: https://t.co/zJJfBLepsu
This week we've been working hard on new armor and uniform designs! These are not final yet, as we are developing SOCMOD's roster and overall aesthetic bit by bit, from combat units to higher-ranking individuals.
I've been the 3D animator on SOMBRAS: negative frames for the past year, and we're finally ready to reveal the game!
it's a first person narrative horror game, with a focus on photography, taking place in a Japanese town 📸⛩️
We released our first Dev Diary on Steam! In this update, we cover everything we did in April, which was quite a lot! We have been fleshing out many systems, including planning tools, AI behaviors, drone mechanics, and more. You can find the post here: https://t.co/Zn0x7R8qjT
Hey everyone! Here's a look at the work we're doing on destruction effects! We're trying to make sure we have different variations for multiple materials, door types, and so on!
#indiedev#indiegame#madewithunreal
We reached 14000 wishlists on Steam!! Thank you everyone! As promised, here's a brief overview of the game's core planning mechanics. You can see how to draw and modify paths, add orders, checks, sync phases, and how it all comes together! #gamedev#madewithunreal#indiegame
It's #PortfolioDay!
I'm a 3D animator who specializes in stylized art, with experience in Maya, Blender and Unreal Engine.
If you're working on a cool project and need an animator, let's work together!
So basically this man recorded the first 20 seconds of our trailer FILMING HIS TV, posted it to Instagram Reels, and got over 1 MILLION VIEWS. Our strongest soldier, we salute you🫡
#indiegame#indiedev#unrealengine
Guys WTF?! I checked Steam this morning and WE ARE AT 10000??!! We were at 7.5k just yesterday!😳 Your support is truly incredible! And I officially ran out of splash arts soo it's gonna be gameplay videos for the next milestones!😅
#indiegame#indiedev#unrealengine
As an indie dev, I've reached out to many marketing agencies, publishers and events for a chance to show my game, only to just get a "No".
Ngl, I'm really tired of applying.
I just want to get back to finishing this fun game for me and the small people waiting for it.