Trick Run #1: caught a falling car, kickflipped it, sniped upside down #indiegame#gamedev#fps
Music: "Sunset Synth Cruise" by BudgetPixel AI, CC BY 4.0
https://t.co/4Zu0Egr3M7
I watch the Triad streak edit for the first time and talk through the pink shield-break shader.
Alpha footage. Not all assets are finalized.
Music: "Brooding Riff Surge" by BudgetPixel AI, CC BY 4.0
https://t.co/vvKThIPJfj
@thekitze took a screenshot on my mac and highlighting the pic was impossible using the default app. the ink opacity UI wouldn't open.
had to send it to my iphone to use its highlighter. apple man
@Mho_23 https://t.co/Ql9i2jUJrC 2 prompts to opus to make this montage of my game. it was my first attempt doing something like this so my gears are turning at the possibilities and improvements!
I piggybacked off the work of @LexnLin who beefed up a fantastic Gemini 4 Argon scene generation. Now it's in my #bevy game.
I'd love to see how it looks with bevy 0.20's pathtracing but there's no way my m4 air could run it realtime. first clips are at low settings π
@ArcCoreStudios Yeah it'll be interesting to see the gameplay implications.
destructible smokes? Like you can destroy the canister and it stops producing smoke?