@retrotink2@NOTimothyLottes A few questions if you don't mind. Is this how the RetroArch crt-lottes shader (which is a port of Lottes's FixingPixelArt shadertoy) handles scanlines? Do any other shaders do this, and how does the tink4k's current scanline implementation differ?
I'm excited to finally release my 1st video on the DMH-01. Along with it, I've opened up the GitHub project and posted the 3D models on Printables & MakerWorld. The GH wiki has high-level build steps, and I'll be adding more details over the coming days.
https://t.co/ZOvwppniq9
Check out my homebrew game MegaXmas'89. It's a Sega Genesis Christmas-themed skiing game inspired by SkiFree. Dodge obstacles, collect presents, watch out for snowboarders, do tricks, and avoid the Krampus!