Generating combat areas within a wider environment now to replace the floating islands. Next I'll be adding more enemies, biomes, and points of interest to explore.๐ญ
#screenshotsaturday#unity#indiedev#gamedev
Turn arrow jumps between units as their turn arrives. Added a mini map, missing animations, and roman numerals to distinguish character icons. Made the unit HP bars a bit cleaner. Trying out UI sounds. Will spruce up environment next!
#screenshotsaturday#unity#indiedev#gamedev
Finally back deving. Been in a rough patch lately and just wanted to post something to start sharing once again. Lots of jank to hammer out but I've added a round bar at the top, tile outlines for movement and casting range, moving between 'rooms', & ability rewards post-combat.