@DovydasDovis3@GhazzyTV I donโt think itโs going to be a league I thought it was the 3rd way to ascend. Either way hope it gets put on the back burner and never brought up. League or path to ascend lmao
Opinion on poe1 ground loot after reading the upcoming 3.29.1 patch notes:
This game is and has been completely infested with tile loot that gets constantly buffed, see the buff to abyss chests instead of monsters in the upcoming patch. On the other hand, you need to go to ridicolous lengths to even start seeing returns on ground loot from monsters.
The current league mechanic shows this perfectly, as you can stack "cannot drop equipment" (absurdly rare and absurdly powerful mod) with up to 8 other multipliers (stack rares/magic monsters, pantheon, fracture, possessed, wisps) + border modifiers and still only collect "decent" returns. You will basically never see this mod btw, and the rest is extremely underwhelming for how much work goes into it.
Meanwhile you get showered in Scarabs from Strongboxes and chests which are 90% of your profit.
If you look at the implicit and border modifiers of charts, you'll notice that they designed the Allflame mechanic as if ground loot "is a thing", which it hardly is.
When you do a map in poe1 and only kill "normal monsters", you expect nothing in return. That's a problem. While having different issues, PoE2 has a winning formula on ground loot and should be considered as a blueprint for how non-tile loot is approached in poe1.
@Darkmechx I thought that was a bug. They removed it on purpose???? Lmao. Thatโs as bad as making the portal cast 5x longer season 2 for whatever reason they tried to explain