This week our Moho Featured Artist is Johan Arzuza and his project Kat Ninja! 🔥 Johan used Moho as his main 2D animation software ✨ You can read and watch more of Johan's work and how he uses #mohoanimation in our site's Blog https://t.co/9KOJ5gIH9f 🖥️
#2danimation#animation
Seedance 2.0 is insane.
Blender previs is having a moment in AI filmmaking for a reason.
I wanted to see how far I could push the workflow beyond a simple camera move in an ambush scene.
The workflow:
1. Make a start image in Midjourney
2. Block it out in Blender, animate the camera
3. Feed both to Seedance
The more I test this pipeline, the more convinced I am that hybrid pipelines are the future. The conversation is moving fast but previs is one of the clearest unlocks so far.
Seedance still isn't perfect at matching the reference but it's close.
You can experiment with staging, timing, and camera movement before you ever touch the video model.
Solve the scene before you generate the shot.
The body movements of Anime characters in Seedance doesn’t has to be always rigid and constrained. They can be as expressive as the real anime too.
Here’s a quick tips on how to achieve the cartoony acting style for your anime characters:
Special shoutout to @Ameilo_1 for sharing the prompt that unlocked this acting style.
This tips sharing is made possible by @get_artcraft
Add this Key Prompt above your prompt:
Emphasize snappy animation with lively energy, pose-to-pose, strong anticipation, overshoot, squash and stretch, quick switches in facial expressions, and follow-through on hair and sleeves.
Give the movements a distinctive rhythm with variation in pacing: Hold still poses firmly for a split second, then transition to the next movement with a quick, bouncy snap. Make it comical and well-timed, but keep the actions easy to read.
Movements follow: "stillness → preparatory action → sudden acceleration → large overshoot → sharp stop → hair and sleeves sway delayed."
Facial changes are exaggerated and comical.
Poses are clear in silhouette, with a solid hold of 0.1–0.2 seconds at the end of each action.
Use cartoonish squash & stretch, motion blur, short afterimages, dramatic smear frames and speed lines sparingly.
Physics are slightly exaggerated beyond reality, but the character's footing and center of gravity don't break.
This animation style is one of the most original I've come across.
It's not easy to find an aesthetic like this, one that grabs your attention from the very first frame.
This animation was created using one of my Midjourney illustration styles and animated with Seedance 2.0 Mini on @TopviewAIhq
Blade Under Moon
Midjourney + Nano Banana Pro + GPT Image 2 + Seedance 2.0
Created the character image in Midjourney, made a few edits with Nano Banana Pro, generated the storyboard with GPT Image 2 and finally brought it to life in Seedance 2.0
You can find the prompts in the comments.
The TL:DR here is if you are proficient in blocking out animation inside of Blender (or whatever) you can really nail the exact shots you want.
Here I attached these 3 ref images + the source video I linked above with this Seedance prompt:
"In a retro 1980s anime style, hand-drawn cel animation, set on the sunny city street from the attached environment reference image — tall buildings lined with Japanese signage and advertisements, a bright blue sky with scattered clouds, warm daylight. @ Video1 is a motion and blocking reference containing exactly two figures: a BLUE/TEAL figure that runs and chases along the ground, and a RED figure that flies and leaps through the air holding an object. Re-skin them as the two attached character references and place the whole chase into that reference city street. CHARACTER LOCK — this mapping is absolute and must hold identically in EVERY shot and across EVERY cut, with no exceptions and no swaps: the BLUE/TEAL ground-running pursuer is ALWAYS KAITO, a young man with dark styled hair, dark aviator sunglasses, a charcoal blazer over a white t-shirt, light-blue jeans and white sneakers with blue accents — Kaito is male in every single frame. The RED airborne flying figure that leaps through the air holding the object is ALWAYS RIKO, a young woman with purple hair, pink heart-shaped sunglasses, a pastel athletic jacket, denim shorts and high-top sneakers — Riko is female in every single frame. The flying character is always the purple-haired girl Riko; the ground-running character is always the dark-haired man Kaito. Their identities, genders, hair colors and outfits never reverse, blend, or trade between shots. Do not place purple hair or heart-shaped glasses on the runner; do not place Kaito's blazer or dark aviators on the flier. Keep the high-speed chase energy: Riko leaping and gliding between the buildings of that city street above, Kaito sprinting in pursuit along the street below, sharp camera angles and rapid cuts, sunny daylight matching the environment reference. NEGATIVE CONSTRAINTS: no swapping the two characters, no gender swap, the ground runner is never female, the flying figure is never male, no purple hair on Kaito, no heart-shaped glasses on Kaito, no charcoal blazer or dark aviators on Riko, identities never reverse between cuts, no duplicate characters, no extra people, no third figure, no night or rain, no green tint, no watermarks, no timestamps."
Callipeg Studio is coming soon to macOS and Windows: including features like the inbetween assist, a great way to place your next drawing to get the best animation. (animation by Inamura Takeshi @altamontagna170 )
𝗡𝗘𝗩𝗘𝗥 ❌ underestimate the importance of solid reference!
Not only did animator Shaofu Zhang do an incredible job with the reference for this shot from the Big Hero 6 teaser, but watching the translation from the ref to the final anim is simply magical!
Some experiments I'm working on to explore ways to improve the 2D workflow in Grease Pencil using ComfyuI in Blender to redraw based on perspective.
For now, these are just experiments, not an available add-on :(
#GreasePencil#Blender#2d#ComfyUI
its over for.. mixed media artist
Higgsfield AI just automated the entire workflow, it turns any video into 33 styles in one click..
here's how to do it:
Dynamic scenes don’t always come from complex animation! Sometimes it’s all about camera choreography. In this Haikyū!! scene two characters even share the same animation.