I'll be slowly transitioning over to Bluesky. Had this Twitter account a long time, but it's time to move on. Please follow me at:
https://t.co/nHQuFab3X0
Latest version of Fluid BT is up for v2.3.0. Includes dark mode support and the ability to preserve BT visualizer state while the game is paused https://t.co/V9Rhs2JqAI #gamedev#unity3d
Just posted a big update for Fluid Dialogue v3, a #gamedev tool for #unity3d. It now has proper dark mode support, ability to create custom nodes, and a ton of other new features. https://t.co/QU5RCBYI9S
V2 of my quest journal system is out now. Includes largely requested event hooks so you can program your own custom rewards and quest resolutions #gamedev#unity3d#opensource
https://t.co/1eJpmPD1wZ
Finished some props today for a combat scene. More props to do but these turned out really well thanks to Substance Painter. #gamedev#unity3d#substancepainter
@arkheiral was an early backer of chained echoes. Finally got around to playing it last night and thank you so much for making this. Looking forward to playing it all the way to completion
#GodotEngine essential addons/plugins thread!
A lot of this stuff are things Unity or Unreal devs could be searching for, not all is there yet, but it's unfair to just qualify the engine and not all the amazing addons the community has made over the years!
All are for Godot 4!