If you are a previous Tradigitalist Toolbag holder then make sure to try out the new Line Art Curve Modifier! Just go to https://t.co/z95LskMfMR and download the new folder! Tutorial coming soon! Any Feedback is also welcome!
Alright i heard you all. I made a short tutorial on how to UV Unwrap hardsurface assets like weapons and props in Blender using my PipeWrench tool as an example. The methodology used can be used in maya/max too.
I hope it helps! (especially for those who hate uv'ing)