1 hour.
$POWR CA goes up in three places at the same time — this account, https://t.co/pYBOYRDKmL, and Telegram. Nowhere else, so don't trust anything that shows up somewhere it shouldn't.
https://t.co/pYBOYRDKmL
Planet 6: Emberon. And waiting on the other side of it — a Power Core with a heartbeat, stuffed into a mech built to walk.
Press R after this one. You're not on foot anymore.
https://t.co/pYBOYRDKmL
Everything you've seen across every zone comes from the same 92-model kit — one artist, one universe, no mismatched assets bolted on later.
Trees, ships, mechs, rocks, NPCs, enemies, the lot.
That's the part that makes Verda Fields and Ember Wastes feel like they're on the same planet instead of two different tech demos glued together.
All running on Three.js, no framework doing the heavy lifting.
Less than 4 hours out. Quick recap before it gets loud:
3D browser game, built on Solana
MMO open world + a 10-planet story campaign
92 hand-placed 3D models
10 weapons, 10 powers, 4 heroes
✦ earned now becomes token points
Mech, spaceship, level 1 to 100
CA posts at 5PM UTC — site, this account, and Telegram, all together.
https://t.co/36CpnDskUb
Planet 5 of 10: Thornspike. Ship's in the air, dogfight mode, and the core bonus just ticked the total up again.
This is what "different game every planet" actually looks like mid-flight.
https://t.co/pYBOYRDKmL
$POWR — the in-game currency, before it's anything else.
Kill something, a ✦ sphere drops. Finish a mission, more ✦. Sit on top of the leaderboard, everyone sees the number.
Whatever you've stacked by launch converts into token points when $POWR goes live.
CA drops tomorrow — July 8, 5PM UTC, Solana, via https://t.co/pQVVv0CpX1.
The early grinding actually counts for something this time.
https://t.co/36CpnDskUb
ASTROPOWER WORLD — the MMO side.
One seamless map, no loading screens between zones. Whoever's online, you're standing in the same world as them.
Six zones, from the safe hub out to a boss arena. Missions, 10 weapons, 10 powers, a mech and a spaceship to unlock along the way. Level 1 to 100.
Global chat. Leaderboard that actually updates.
Go put a dent in it before launch:
https://t.co/36CpnDskUb
Ten planets. Ten different games. Nothing about ASTROPOWER plays the same way twice.
Runs in the browser, nothing to install — 92 hand-crafted 3D models holding all of it together.
https://t.co/pYBOYRDKmL
Meet the crew you'll be dragging across ten planets:
🐝 Barbara the Bee — shoots first, questions later
🦩 Fernando the Flamingo — flies like he's showing off
🐸 Finn the Frog — steady hands, quick trigger
🦊 Rae the Red Panda — heavy weapons, zero patience
Rescue all four, swap between them mid-fight.
Fair warning: the Void King cloned each of them. You will eventually fight yourself.
Someone tore the Power Cores out of ten worlds. Skies going dark, one by one.
You play one of four astronaut animals. An old wizard, Grandmaster Orion, points you to the next planet.
Real campaign. Real final boss. Real ending — not a roadmap slide.
https://t.co/pYBOYRDKmL
ASTROPOWER — a 3D space game in your browser, built on Solana.
Ten worlds. One open MMO, everyone sharing the same map.
$POWR lands July 8, 5PM UTC. The game's already running.
https://t.co/pYBOYRDKmL