Railway Dhaba — WIP 08
Another little piece of the railway dhaba, This time, its a snack and cold drinks shop, The kind of place where you grab a packet of chips, a cold drink, or something to munch on while waiting for your train.
#environmentart#modularenvironment#gameart
Railway Dhaba WIP 05 working on some of the smaler architectural details. This set includes the decorative grill separating the two railway tracks along with different columns pillars nd wall pieces. wanted to keep the designs simple but still give them that oldr station feel.
Railway Dhaba — WIP 04
This time I’ve been working on the metal grill separating the two railway tracks, along with the columns and pillars supporting the structure.
Railway Dhaba/Tea Stall
WIP 03
I’ve started assembling the modular walls, columns, ceiling, and railway tracks to get a btr idea of how the whole space wil feel. I also added 2 tracks for two trains, which is helpng me get a better sense of the scale and layout of environment.
Railway Dhaba/Tea Stall
WIP 03-I’ve started assembling the modular walls, columns, ceiling, and railway tracks to get a btr idea of how the whole space wil feel. I also added 2 tracks for two trains, which is helpng me get a better sense of the scale and layout of environment.
WHAT ARE YOU LEARNING NEXT?
🌿 Nanite Vegetation for Games
🎨 Advanced Texturing for VFX & Animation
🏔️ Environment Concept Art
Three courses. Three paths. One goal: better art
Pick your path by clicking the link below:
https://t.co/WIJkopEwsK
Here is another video of the Lahti L-39 Anti-Tank Rifle i made for Outcast Interactive it was a great time working on this model.
You can check my artstation here:
https://t.co/i5qfclKJRs
#3dart#gameart#madewithsubstance#b3d#laht#antitankrifle
A look at my recreation of the Lahti L-39 Anti-Tank Rifle.
I built this asset from the ground up, focusing heavily on the original design, proportions, hard-surface details, and the wear and tear that gives an old weapon its character.
#3dart#gameart#madewithsubstance#b3d
Its been a while since i posted my work, i am trying to stay active on socialmedia, hopefully i will keep posting my work more frequently now!
Here is Lahti L-39 Anti-tank Rifle i made for Outcast Interactive!
Here is my artstation
https://t.co/i5qfclKJRs
Every scratch tells a story!
Our Lahti L-39 Anti-Tank Rifle captures the look and feel of a forgotten relic, crafted to bring authenticity and history to your environments.
Fab : https://t.co/dBgfmWoOZg
Artstation: https://t.co/WaAcfTfxnP
#GameAssets#PropArt#3DArt#GameArt
Our Lahti L-39 Anti-Tank Rifle is crafted to capture the character of a well preserved historical artifact, adding authenticity and timeless atmosphere to your environments!
Fab : https://t.co/dBgfmWpmOO
Checkout our Artstation: https://t.co/WaAcfTg5dn
Every scratch tells a story.
Our Lahti L-39 Anti-Tank Rifle captures the look and feel of a forgotten relic, crafted to bring authenticity and history to your environments.
Fab : https://t.co/9c0BKfdiPV
Artstation: https://t.co/X0enTYXs7e
#GameAssets#PropArt#3DArt#GameArt
We've put together a checklist of the questions every environment artist should ask to create scenes that spark curiosity, evoke emotion, and leave a lasting impression.
Artstation: https://t.co/J4RQCSaiIa
#3dtips#3dartist#learn3D#3dquestions
We put together a quick AAA Environment Art Checklist covering the small technical and artistic decisions that make a huge difference in production quality.
Here is a quick AAA Environment Art Checklist covering the small technical and artistic decisions that make a huge difference in production quality.
What would you add to this checklist?
Do checkout our Artstation: https://t.co/J4RQCSaiIa
Here is a quick AAA Environment Art Checklist covering the small technical and artistic decisions that make a huge difference in production quality.
What would you add to this checklist?
Do checkout our Artstation: https://t.co/J4RQCSaiIa
We put together a quick AAA Prop Art Checklist covering the small technical and artistic decisions that make a huge difference in production quality.
From topology, bevels, texel density, and UVs to material response, silhouette, optimization, and engine readiness, these are the questions every prop artist should ask before calling an asset finished
which one of the question you already knew?
#blender3d #3dtips #3dartist #outsource #learn3D #gamedev #gameart #3dart #3dmodeling #gameready #3doptimization #unrealengine #propart #madewithsubstance #b3d #artstationhq #texturing #blender3d #outcastinteractive
Here is the part 2 of Prop Art Checklist covering the small technical and artistic decisions that make a huge difference in production quality.
which one of the questions you already knew?
Do checkout our Artstation:
https://t.co/J4RQCS9KSC
We’re continuing our asset releases with another production-ready 3D asset built for real-time workflows and game environments. Available now on:
• Fab Marketplace: https://t.co/K8UUnad9Vy
• Gumroad: https://t.co/uzaMN6aDio
•Artstation:https://t.co/P4roOy7jt0