@Reave IDK about force wipe they'd lose so many casual players.
I think just fixing muling and trading over wipes would do the trick to make the game feel fresher post wipe.
@ARCRaidersGame Positive change in the right direction. But having the entire progression window be only 5 days is a terrible idea.
People have lives after all.
@aimkeyx you forgot: Add increased XP rewards + more progression tied to quests to make them worth doing after wipe.
Currently there's only one quest reward that's worth getting and that's the triggernade bp.
@aimkeyx They'd need to do some things before this would be received as a good change:
1. Buffing most of the other purple augments, most are pretty trash atm
2. Buff the amount of time you can survive while downed, the difference between having survivor and not having it is too drastic
@ArcRaiderAlerts snaphooks are so cheap to craft and should come with risk because they give a massive advantage.
But at the same time it feels like an out of touch patch