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Conversation with one of our engineers today:
Engineer: Great progress today. We pushed about 40 items, all direct feedback items from the customers.
Me: How did you do that?
Engineer: I let Fable do it all over the weekend. I just reviewed them today.
Me: How did you avoid token limits (we're on a Team subscription)?
Engineer: Oh, I just had it auto correct his work in the browser. The wait for browser tools stretched out the token burning..
More on tokenmaxxing in the thread
Fun little afternoon project! Oh, the things I always wanted to do, but didn't have time..
Had a couple servers lying around (as we all do I guess). Set them up into an Incus cluster within my personal Tailscale network and migrated a few low intensity web services that I run for myself.
Gave @Tandrau01 a home and hope to have him up and kicking very soon.
Next step: make him useful
Loads of thinking these days about educating the next generation...
This week, Boris (9yo) and I spent about 4 days on a Connect 4 game in Python, written fully by hand, artisanal style. Yes, this definitely teaches the basics, but do we need or want to teach this abstraction level?
Breaking a problem into subproblems and building the blocks back into a solution is the most valuable skill for technology for sure. But what's the right sized block for a generation that will reach maturity in 10-20 years from now?
We recently updated one of our most complex AI Assistants to use Programmatic Tool Calling (PTC).
V1 - Without PTC: LLM → tool → context → LLM → tool → context → LLM
V2 - Self Implemented PTC: LLM → tool that receives a sequence of tool calls as parameters → LLM ...
V3 - With PTC: LLM generates code that runs in a sandbox (Javascript for OpenAI starting with 5.6, Python for Claude) that can itself run multiple tool calls.
Massive difference!
When new models get released, I like one-shotting the VOID/01 game, a space simulation that runs in the browser. I did this today for Grok 4.6 using Claude.
🧵See below Fable (with Claude Code) vs Sol (with Codex) vs Grok 4.6 (with Claude Code). All with same prompt and no follow ups.
Grok 4.6 on Claude Code (via OpenRouter):
- Graphics not as great
- But very playable, controls are flawless, feels more of the inertia and gravity
- Hull and core degrade separately, heat indicator added an additional layer
- Enjoyed it most
- Cost was $1.32 via Open Router; about 8 minutes