@CoolBlued_@KYRA_RISING Yet your insta shield suggestion is infinitely less casual friendly! I can vouch for that being true as I was a kid and could barely make use of it in S3&K! Literally only got any use out of it when I was a teenager replaying S3&K!
@GelBlob92@AezonVirtuous Well guess @JSREVIEWS2 fails to understand the problem as well because he also said Tails and Knuckles abilities from the classics aren’t suited for the traditional get to point A to point B level design because they break the game! https://t.co/uRWviXKBso
This dude is still acting as if gaming is still the same place it was in 1991! Dude probably bitches about the lack of extra lives being used in the majority of modern video games as well
@LlennoxYt@WrenchMaster4 the same way it's designed in the classics. The homing attack is the worst of both worlds, not only does the high skilled players get a boring automated move that is mandatory with no high level play, but even casual players just get less platforming in favor for button spamming
@CoolBlued_@NashiYoku04@LlennoxYt@WrenchMaster4 Ok now you’re just being stubborn, stupid or both, because this is the equivalent of removing Z targeting from 3D Zelda games, when the answer to both is: It makes it easier to deal with enemies in a 3D space!
@NashiYoku04@CoolBlued_@LlennoxYt@WrenchMaster4 This dude fails to see how his suggestion of the insta shield is a terrible solution to attacking in a 3D space especially for casual kids, I could barely make use of it as a kid in S3&K, it’s literally only something useful as you get older and have 1/2
This, lowkey. This franchise was made to win over the wholly beginner-friendly Mario’s young audience. It can lose them back to him JUST as easily, and with it, our main source of the next game’s budget.
Sonic belongs to THEM, arguably more than us, and… they kinda need this
Me when I forget why video games like dark souls are extremely niche why Mario games got easier, & why most modern video games don’t do extra lives anymore, you people are extremely selfish! You want Sonic to become niche and die? This a good way to do that!
@LennonBashforth@CoolBlued_@StonedSamus You’re literally doing that right now you selfish dumbass! You’re only wanting a Sonic game that appeals to you, the casual kid target audience that this franchise was created for be damned!
This, lowkey. This franchise was made to win over the wholly beginner-friendly Mario’s young audience. It can lose them back to him JUST as easily, and with it, our main source of the next game’s budget.
Sonic belongs to THEM, arguably more than us, and… they kinda need this
@FlamingFoxProd Literally would be pain in the ass to use in 3D considering only the people who mastered Sonic 3 & Knuckles could make use of the insta shield, you people literally forget this is supposed to be a franchise kids can pick up &play, Sonic twitter is so selfish!
I think we sometimes forget that Sonic games are designed for everyone to be able to pick up and play, so a bit of ease of use is always welcome. Is the homing attack overused? 100%! But that doesn’t mean it needs to be removed entirely lol
People really saying @JSREVIEWS2 was wrong about Tails and Knuckles abilities in 2D not working in 3D in his Sonic Adventure 1 review and claiming they wouldn’t break the game in traditional get from A to B level design in 3D! https://t.co/7WuuvRcER3
@GelBlob92@AezonVirtuous You ever considered there’s a reason for that? Also Tails was changed to a 3rd person shooter in Adventure 2 because his flying made the races against Sonic a complete joke, the rubber band AI couldn’t keep up with you!
@GelBlob92@AezonVirtuous 2/2 Mario 64 and Banjo-Kazooie limit their flight to wing cap sections and flight pads and don’t just let you automatically activate flying from wherever you want in a level, it completely breaks the game and makes any actual platforming pointless!
@GelBlob92@AezonVirtuous The reason Knuckles gameplay was changed to treasure hunting is because his gliding ability completely breaks a get from point A at the beginning of an obstacle course to point B in a 3D space, there’s a reason why games like 1/2
@128bot_@SonicForcesSux@Chaoscontr11696@MoofusHasPassed So are loop de loops to Sonic, something nonexistent in Sonic Robo Blast 2, just admit it was built on an engine meant for first person shooters and trying to use it for a Sonic game is a square peg, round hole situation (and it shows)!
@128bot_ Not because they’re well designed but because the mechanics of the game make them harder than they need to be! Literally the same bullshit mentality that led to this game: https://t.co/mzdE1lKALA
Then why the hell are enemies even a part of the game in the first place? This just proves Sonic Robo Blast 2 isn’t a good example of a 3D Sonic game, literally the same mentality as avoid battles in this game and it’s considered the worst Paper Mario game!