Having fun working with embedded devices? We sometimes do, literally. Come by booth B4.120 at #electronicaFair 2024 to see the Steam Deck in action, play Quake on our Vivante-based handheld or some WebXR games on @WolvicXR! 🎮➕🐺🟰🏆
🚀 New Blog Post: My journey with CI-Tron at @igalia and the path to a better board farm for etnaviv! From integrating the PDU to tackling gfxinfo and boot challenges - this project was full of insights.
https://t.co/tBOEMEvQeY
#etnaviv#mesa
The fundamentals of the Enhanced Vision Instruction Set (EVIS) are known and integrated into isaspec, but currently, only disassembly is partially functional.
#etnaviv#mesa
A feature that has been in development for some time is finally here—Multiple Render Targets. This paves the way for necessary emulation work for GL_RGBA32F to enable GLES 3.0 support.
https://t.co/DqoNDGsh5B
#etnaviv#mesa
Igalia is such a force across all the major browser engines. I wish more companies realized that fixing a problem or adding a feature to the web could be as simple as hiring Igalia.
This Saturday I'll be presenting “Mesa 3D unveiled: from glDrawArrays(…) to GPU magic” at #LinuxDay2024 in Dornbirn, Austria. Come say hi if you're around! The talk will be in German. #Mesa3D#OpenSource
https://t.co/XjVEnqkDOs
@lugv
Made some progress with OpenCL Image read support.
I figured out almost all of the missing stuff, but somehow I am reading from the wrong offset in the image. Took me quite some time to figure this out.
#etnaviv#mesa
Missed the last end-of-week update.
piglit run quick_cl
pass: 3344 fail: 193 skip: 70 crash: 37
I want to finish image support first, and then it will be time to think about creating a nice and easy-to-review merge request—possibly multiple ones.
#etnaviv#mesa3d
I made great progress this week 🎊
There are still some hacks, missing features, and a lot of cleanups needed. Maybe a bit of refactoring here and there, but...
piglit run quick_cl
pass: 1548 fail: 1136 crash: 124 skip: 88
#etnaviv#mesa3d
Igalia’s Georges Stavracas writes about profiling WebKitGTK (a Linux port of Apple’s WebKit) to see how WebKitGTK is doing after being switched from Cairo to Skia, and how he hooked into WebKitGTK's existing tracing mechanisms to make that much easier
https://t.co/qhgfjWxzCu
🚀 New Blog Post Alert! 🚀
"It All Started With a Nop - Part I"
Discover the world of isaspec and its crucial role in the etnaviv GPU stack. Big thanks to @igalia for making this possible! 🌟
Read more: https://t.co/BmIXmBw4U0
#etnaviv#mesa3d