Hello! I'm into game development, specifically on the code side. I'll occasionally post updates for stuff, but usually I just lurk when it comes to Twitter.
@Cookerzilla@jloehr_dev Ah, I but I'm not a dev, I'm just a computer-savvy nerd who happened to use the driver lol
But I see! I've never dabbled in that, given I never soft-modded my Wii. But I could see that working with the right setup.
Hmm... this *would* give me an excuse to dig up my Wii...
@hepari00 Tis' the best time to go get a glass of water lol
Still sucks. Sometimes you can be doing nothing too intensive and the computer just gives you a 'nope bai'
@DisguisedToast Hmm... weird, so I'm not the only one.
I'm curious who else this happens to... and what exactly causes it? For me, it's largely FPS and a few racing games where I seem to subconsciously move/react physically to stuff.
@DanFloydPlus Maybe not exactly what you had in mind, but I'd say Geiger's Time Stop. He freezes time and walks forward; that's it. You can use it however you want, and it's tied together with a lovely animation.
I bought the game for this move lol
https://t.co/FvzH7mBga6
@SpaceBoyRPG It nails some things really well but it's wrapped in such a bad game that no one ever notices. I wanna do a LP some day but I have no idea if/when this will happen... ๐ข
@pedrothedagger AFAIK: Yes, this actually should be the default behavior, unless your editor scripts are in a Plugins folder. If it's not working correctly, you should be able to make a custom assembly definition.
https://t.co/QxysD1Jua2
Disclaimer: Never messed with this myself.
@ExtratermDev I've bumped into a bug which appears to be a regression. I just commented on the preexisting issue, but would it better if I opened a new issue instead?
Issue is this one: https://t.co/iwW3syHmHl
@TaeemulChowdhur @DanFloydPlus Having just completed the original trilogy, I second this. There's a lot of animation which happens in sync with text itself, which is really impressive attention to detail.