@jsunderhood Спасибо большое за тред. 🙌Классный получился 👍
А какой язык использовала для задачек, которые были до собеседования на js? Тоже js, но не так “fluently” 😀 ?
Another point is that monorepo doesn't scale well for a huge number of developers
So there will be a mess due to inconsistent changes or huge amount of communications to reconcile these changes.
Agree on that. It's better to have well-defined processes in large teams
8/8
I’ve heard that store Frontend (FE) and Backend (BE) code in one repository is “bad”.
The name “monorepo” for that way of storing is controversial, but I'll use it.
Despite all depends on concrete cases (release cycles, team, company) I'd like to share my thoughts on that
1/8
About “more devs” and “system entropy increase” from above:
One can extremely increase chances for the split by making all the system components are isolated so they communicate only using publicly available apis/contracts
7/8
@_bravit Поправьте если ошибаюсь, но когда используешь GCD concurrent очередь (не serial) для параллельного исполнения и задачи имеют доступ к общей памяти, то нужен какой-либо способ синхронизации. Нет?
Today I accidentally made a payment (using terminal) with an additional zero in the price 💰😱
@tinkoff_bank @tinkoff_team Could you please add an ability to set a limit for one-time payment?🙏
Currently in the mobile app I can only set monthly limit which is extremely useless😞
@DavidWells Afaik rollup dedupes all that helper functions inside your bundle (so you’ll have them only once). And in the diff you happened to remove rollup from deps. Can it be the reason why you started having the duplicate code for helpers?
📝Blog post: React + Redux + Comlink = Off-main-thread
I took a stab at moving Redux to a worker using Comlink. Reduces parsing and execution costs on your UI thread and keeps it responsive for UI work.
https://t.co/El83avZs0B
@madex_ @amel_true @jsunderhood Согласен. Это удобно когда ты хочешь проверить наличие значения. В этом случае нужно использовать не строгое сравнение:
if (a != null) // only true for undefined or null
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