I hate when people justify micro transactions because they are "just cosmetic". For some people (like myself) the personalization aspect of a game is one of the most important features. Its why people spent 88 COMBINED YEARS in character creation for BG3 opening weekend.
My wishlist for the next Avengers:
- Kamala Khan (Ms Marvel)
- America Chavez
- Riri Williams (Ironheart)
- Jennifer Walters (She Hulk)
- Kate Bishop
- Yelena Belova
- Jane Foster (Lady Thor)
The best part about getting new flooring is that I had to pull everything out of the rooms and now as I put it all back I can just go through and purge everything I don't need anymore.
The "I can't tell my closest friend the truth because they will think I'm crazy" trope in media is the worst. It's a weak plot device and it just makes me irrationally angry at the character.
Ignoring the technical aspects within, is there any reason games with mechanics like talent trees and 'builds' shouldn't always have free respecs? I only see non-free respecing to be a punishment to players who may have made a wrong or experimental choice in their customization.
I will be the first to tell you that if you're the common element among the problems then you're the problem. But if I'm consistently top of the scoreboard (often for both teams) then I would have to say that matchmaking is just straight up not okay in OW2.
I can take a multiple month break from FFXIV and whenever I come back I am still so easily drawn deeply back into the world and its stories. I can't even listen to 'Flow' without becoming emotional.
For anyone playing Monster Hunter: World Board Game out there, I've been working on a website for digitally keeping track of your hunter details. Still in fairly early stages at the moment. @SteamforgedLtd@monsterhunter
https://t.co/M0txzbhvRi