@DragonCube3529@LimbusCompany_B Yes, the drawbacks of these two identities are both quite severe, it’s just that Yi Sang’s stats make him look not as crippled.
@LimbusCompany_B I strongly request that Sinclair’s Heishou identity be strengthened. Why does such a conservative passive effect still come with a once-per-turn restriction? And did you seriously consider the resources it requires?
@LimbusCompany_B In the entire Heishou Rupture team, only Sinclair’s third skill can generate Wrath resources, which is completely counterproductive. Moreover, his damage boost condition is based on Burn, but you haven’t provided nearly enough Burn sources to meet that requirement.
@LimbusCompany_B I strongly request that Sinclair’s Heishou identity be strengthened. Why does such a conservative passive effect still come with a once-per-turn restriction? And did you seriously consider the resources it requires?
@LimbusCompany_B In the entire Heishou Rupture team, only Sinclair’s third skill can generate Wrath resources, which is completely counterproductive. Moreover, his damage boost condition is based on Burn, but you haven’t provided nearly enough Burn sources to meet that requirement.
@LimbusCompany_B I strongly request that Sinclair’s Heishou identity be strengthened. Why does such a conservative passive effect still come with a once-per-turn restriction? And did you seriously consider the resources it requires?
@LimbusCompany_B In the entire Heishou Rupture team, only Sinclair’s third skill can generate Wrath resources, which is completely counterproductive. Moreover, his damage boost condition is based on Burn, but you haven’t provided nearly enough Burn sources to meet that requirement.