Currently this triple pilot card is surprisingly useful against blocker, makes up for not running amuro (no synergy)
Good cos there's more unit targets in the deck for generic link
think destroy MA from gd06 will be good, not sure if running neo over sting cos chaos feels better
[RB Earth Alliance, TESTING]
Today's testing:
Game 1 vs MF = LUCK, burst base and opp didn't swing again to destroy it
Game 2 vs MF: opp didn't want to discard, so i board swarmed
#GCG#GundamCardGame#ガンダムカードゲーム
New UNEquisition MSA spam this week:
+ costs $5 and some jank
+ board swarm fast enough to compete vs aggro and outgun turn 3/4 single blocker drop
- high-roll (normal)
- tokens are free targets esp vs breach or ping
more yap below
#GCG#GundamCardGame#ガンダムカードゲーム
Deck Name: NEW UNEquisition
Game Plan:
1) clear ex base asap
2) flood board turn 3-4 and hope people leave the 0/1 token alone
3) commence NEW UNEquisition (citizens, virsago link + AP, support etc)
if haven't win by turn 5, SCOOP
#GCG#GundamCardGame#ガンダムカードゲーム
Deck Name: NEW UNEquisition
Game Plan:
1) clear ex base asap
2) flood board turn 3-4 and hope people leave the 0/1 token alone
3) commence NEW UNEquisition (citizens, virsago link + AP, support etc)
if haven't win by turn 5, SCOOP
#GCG#GundamCardGame#ガンダムカードゲーム
having a lot of fun building in #GCG since the new STs - gonna post some recent ideas (bc i love yapping)
Biggest prob w cards that rest own units is 1) lack of target OR 2) leaving another unit open for atk
--> throne drei = ideal target
#GundamCardGame#ガンダムカードゲーム
For example, I agree with @AcademyAibo with what he says here. You can make the right mulligan, and take the lines to cut down on variance while playing to an optimal win con and still get Gundam’d.
Highroll exists in card games. The reason it feels so bad in Gundam is because you didn’t search for any pieces or usually draw extra cards. You just top deck and get lucky when you hit your two card combo.
r3: played after game, missed lethal by 1 swing bc forgot my own health + didn't swing 1 turn (forgot and/or too conservative (scared to hit pilot burst?)), got to NZ but opp had 2 links in hand - lesson for me
r4: kapool/rush was bad, didnt see any pings, opp saw marida on curve
04/10/26 GA #GCG SB 🥈
Deck: RG Neo Zeon
R1 vs BG Orb, W
R2 vs RW Ping, W
R3 vs RG Academy (downpair), 🤝
R4 vs BP Marida, L (rushed down + Banshee + Marida on curve = gg)
Lucky Draw: W
#ガンダムカードゲーム#GundamCardGame
match notes
r1: opp saw SF but too many bits on field cannot use ability to bounce, early game pressure let me close the game out before 2nd sf come down
r2: practiced against RW a bit on MSA, need to deal w ping threats like aegis and aerial asap - after that can outvalue w qub