I've spent the last few years designing B2B products: HRIS platforms, SaaS tools, mobile apps. The unglamorous software people use 8 hours a day.
That work taught me one thing: UX comes first, always. But I never accepted that "functional" is where B2B gets to stop. The polish, the motion, the visual details, that's not decoration, it's respect for the user!
So that's my lane: products that work like tools and feel like products.
Here you'll know what makes software feel considered instead of assembled. If you're building something and you care about both halves, stick around.
i've distilled everything i've written on https://t.co/l1xYQx1n1I into a single skill file.
119 rules across 11 categories across animations, timings, ux laws, typography, audio, and more.
npx skills add raphaelsalaja/userinterface-wiki