@myztrodooi I think one of the reasons things like clutch shield, 8k dire orb, and pre nerf dk ult felt so powerful was that having only 3 lives and spawning in with your ability makes the match so volatile. If we are going for damage ults then they need a proper rule set for balancing them.
@myztrodooi I think they really missed the mark for how to balance duel in QC. Instead of adjusting the round based format and tweaking cooldown times, they blanket nerfed all abilities. Yeah 8k dire orb needed a nerf, but the bigger elephant in the room was (and still is) the ruleset.
@myztrodooi I think a lot of people (myself included initially) are missing the even bigger issue that huge changes are being implemented in timeframes that don't allow for competitors to adjust practice in time for major events. 3 weeks is not nearly enough time with changes this big.
@chibersQL @cmattingly4uk@Quake Well yeah, because ctf > 2v2. We either need a better duel (read: no spawning with abilities, probably not round based) or a 4v4 mode imo. If ctf was not gonna be ready in time, then duel should have been fixed.