Tired of having CS esports discussions with people who don't want to take things seriously?
Want to have reasonable arguments that don't devolve as soon as they begin?
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Then join backpackbrain's' backpack NOW!
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@LEFTCOMLOLI I like to play pretty aggressive early on to avoid those runs where you have just enough damage to survive but no interesting gimmicks. You either die early and just restart or get good items and adjust your playing style.
Most runs are worth playing until the first devil deal.
@regularaugust This reminds me of when I first played it, it was one of my first VNs and I recommended it in some anime/VTuber Discord server I was in at the time and one of the mods DMed me a warning saying they looked it up and it was too graphic for the server
I'm live right now playing this EARLY ACCESS game called Fatekeeper!
Join me in a rare moment where I play a first person RPG that looks good as a commemoration of my new GPU.
https://t.co/CLDZgVsKkU
@gloopbastard I think it's called a holding pattern (that doesn't necessarily imply you don't know what you are waiting for, but I would use it in that context too)
@BlancairPosting Well, I think its more so that the common phrase is "meganekko" since its using the suffix 「っ娘」so its just slightly different. But it would probably work as a gag where someone says "meganekko" to someone else and they get excited because they misheard it as "meganeko"
@gloopbastard This also depends on when and where you went to school. I think I was one of the last years to be taught "grammar" as a subject separate from English (and cursive for what it's worth).
I also do remember the Japanese guy in my high school Japanese class acing every exam...
I think this change is fantastic. This incentivises having a high VRS rank at all times and not just the bare minimum to make the Major (note that until the Major concludes, the payout is based on global VRS rank - I imagine a lot of the money made is during this time)
Thoughts?
Did some quick napkin math based on the HLTV article considering the Paris Major's payout of 110M. Caveats in the last tweet.
Teams made $3.6/$4.5/$5.5M (inc. 5 players).
NOW:
Lowest: $1.6M
QF: $4.4M
SF: $5M
2nd: $5.6M
1st: $6.3M
TO: $11M
This will REWARD high performers!
Caveats:
BLAST Paris apparently paid out $110M, which was grossly over the norm. I would expect closer to 40-60M nowadays.
We don't know if the HLTV number included a TO cut and if so what it was - I assume they got something, as their logos were in capsules from the start.