Dev diary of my transparent development process of The Sinking Legacy: A system-agnostic toolkit of creeping dread and a megadungeon campaign in D&D and OSR.
@YoDanno Uffa... no kidding. I can't even have a thoughtful conversation with someone without them whipping out the phone every three minutes going "oh, I have to find that" or "what was the name of that..."
@MedievalScholar I am currently enjoying the first season myself. Halfway through. I think it is interesting how they are leaning so heavily into the german language for naming. I guess it increases feelings of medieval fantasy for a japanese audience. What do you think?
Once time actually costs a torch and an encounter check, "is it worth a turn?" becomes the most common line at my table. Players get decisive, they start leaving things behind. How do you handle dungeon time, real turns or all vibes? https://t.co/G6pkn7x3uV #dnd
@CorpseKings Yes. I got shot by a critical hit crossbow bolt to the head in the first fight 20 minutes into the game and then I had to sit in the corner for the rest of the evening. Turned me off of TTRPGs for years.
"Man ska inte sälja skinnet innan björnen är skjuten" → "you shouldn't sell the hide before the bear is shot."
- Famous quote from renowned Wossname in The Sinking Legacy ;)
What do Dostoevsky and Frieren have in common with D&D? Naming. In my campaign. Raskolnikov = Russian for "split." Frieren's cast is named in loaded German. I stole the trick: you don't play a hero, you play a Sinker — a Bondsman who signed a Claim. https://t.co/EusIIRSpHE #dnd