@verytragic I like higher difficulty = higher rewards. One of the things I've loved about Remnants systems is that you get unique and better loot for running the more difficult levels. Its not just same loot better stats - tiered loot systems like that are lazy.
@DuneAwakening What are we considering a low population server? Will you open a fresh server for people that chose to play on low pop servers? Or are you going to force them into an overcrowded server after everyone has already taken all the good real estate?
@DuneAwakening Can you look into implementing some type of safety net for the constant disconnects people are having so they dont keep loosing all their gear?
@DestinyTheGame Team Neither - they're both frustrating on controller. I could have fun with the mode maybe I just need to get gud ๐. Also having people leave after loading in cause they dont like what they've been assigned really sucks.
@lowkeyGPT@DestinyTheGame Considering the first 5 or so games I loaded into I was going against people with the new adept weapons I seriously doubt its working correctly. Also of the 20 games I played maybe 4 of them werent a pub stomp in one direction or another. Loot wasnt great wont be playing again.
@BungieHelp Now let us just purchase the resources from Eido. I am tired of running these boring activities over and over again because of crappy drop rates and rng. I just want to finish her fieldworks and forget about this season. Please.
๐ฎ Huge shoutout to our incredible Warner Bros. Game Audio Editor, Daniel P. Francis, for being featured in the @mpseorg Wavelength Magazine - Fall Edition! ๐
This marks the very FIRST edition dedicated entirely to Game Audio, and we couldn't be more excited to see Dan's talents recognized. ๐ Since joining our team in July 2018, Dan has worked on some epic titles for WB Games, as well as for external giants like Microsoft, Respawn, and Valve. ๐ถ He's seriously the best of the best! ๐
Curious to dive into the full article?
You can read the digital copy here: https://t.co/fBoX3uXiVY
#gameaudio #postproductionsound #postproduction