@AeornFlippout @ian_snyder Yeah I didn’t get as far as stationary - I had a pursuit model with missile locks, was fun but when Instarted looking into counter measures the flight speeds made it hard to get dodging to feel right.
@AeornFlippout @ian_snyder looks awesome! I tried years ago to make a satisfying combat model for Hyperburner but found it tough to pair it with that flight speed. Looks like you nailed it :)
Scanning my Following timeline and not really a blue check to be found anywhere. Can’t imagine post April 15th my For You default will have anything to do with anything I follow.
@CooliePVP gyro?! madness :)
Even on a controller vs mouse the precision is tough.
That’s awesome though! And a good reminder I need to update the itch build too.
@dan_vogt not that the original isn't perfect but this remix floats around my music collection and shuffles in now and then..
https://t.co/IKYpHBT4bd
I am always partial to an unexpected breakcore remix of something though.
This is surreal. Me at Sydney game jam in 2015 making Death Squared would have never believed people would run it on a BMW in 2023.
I remember it was about 4am when I half jokingly asked some people in the room - “death squared…?” - and got slow nods. @bradgentle was complicit.
Want to get in on a multiplayer session of "Death Squared" in your 2023 BMW iX EV using your phone as a controller? You wont have to wait long. https://t.co/Z8S2vPok6U