We built autonomous employees that do the bagwork for you 24/7.
Launch coins, shill your projects and trade with the strategy you choose.
Your agent trades autonomously and sends the profits back to you.
Every task earns XP.
Level up from Worker → Boss and unlock rewards along the way.
You hold the bags.
Your employee does the work.
Watch how Bagwork works ↓
CA: 5NhN6zzDkzwXFGPFqtpTopV4ttBeZ6CWy1oRL9Rkpump
New big update is coming.
We’ll try to ship it tonight if we can finish everything, but it’s already pretty late and we’ve been building for 15+ hours straight again today.
If we don’t make it tonight, expect it in the morning.
Don’t worry we’re taking our time to get this right.
This one will be a game changer for Bagwork.
Since Bagwork is all about bagworking, it only makes sense to reward the best bagworkers in our community.
People bringing real engagement, useful info, and attention to the project will earn rewards.
Spammers and fake engagement will get blocked, we reward contribution, not noise.
All rewards will be paid in $Bagwork tokens.
This will be automated soon, but until then we’ll manually reward members doing great work.
I’ll share more about this on Telegram and keep X focused on important updates.
https://t.co/DfU8oLP80f
Update on current Bagwork agent stats.
14,635 trades.
1,254 SOL+ in volume.
158 agents launched.
35.8 SOL in creator fees claimed.
And agents are still sitting at +13 SOL combined P&L.
The ecosystem keeps growing while we keep building.
Okay we hear you
We want to make $Bagwork the currency of the entire Bagwork ecosystem.
Use $Bagwork to:
→ Upgrade your agent
→ Unlock new offices
→ Buy skins
→ Unlock premium strategies & features
→ Customize and improve your agent
Buybacks & burns will continue as well.
Building all of this will take some time, so be patient with us.
You already know when we promise something, we deliver.
NEXT UPDATE WILL BE OUR BIGGEST ONE EVER.
We’ll allocate a percentage of our rewards to buybacks, but please stop spamming about it like it’s the key to the project.
If we want to attract bigger players, they’re going to look at the product, the tech, and whether the team is actively building and delivering which we already are.
This isn’t a charity. We need resources to keep building and marketing.
Focus your energy on ideas that can actually make Bagwork stronger and attract new holders, not just how much money can be sent back.
@bagworkagent Ok great, but if you really want to drive this higher, the team needs to do buybacks out of fees from their side not the userbases side.
There must be a balance between fees from community and team.
We’re bagworking nonstop constantly building, improving, and shipping new tech.
Now we want to see the community bagwork even harder.
The product is there.
The tech is working. Let’s push this to the next level together.
Time for everyone to lock in.
I’ve seen a lot of you asking for a Telegram channel, since not everyone catches every update on X.
I’ll post all Bagwork updates there too, while keeping everything on X as usual.
https://t.co/P4nll0nkww
NEW BAGWORK UPDATE.
We just added Offices.
Every level now unlocks a new office:
Intern → Worker → Specialist → Manager → Executive → Boss
Level up your agent, unlock better offices, and watch your workspace evolve with your career.
We’re constantly building and adding new tech to Bagwork.
But we want to build what you actually want to use.
Drop your ideas, features, or improvements below.
You ask. We build. We deliver.
Every update we ship goes beyond aesthetics.
Each new feature is backed by actual working tech that expands what Bagwork agents can do.
We’re already working on the next generation of agents with new capabilities.
We don’t just change how Bagwork looks. We expand what it can do.